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A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More]
The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More]
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More]
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format). Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen). The project was based on the original code from ... [More]
A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More]
The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More]
Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More]
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