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The Managed Operating System Alliance (MOSA) Framework is a set of operating system components, compiler tools and libraries for managed operating systems based on the Common Intermediate Language and .NET technology. We provide the foundation for other projects, such as SharpOS.

5.0
 
  0 reviews  |  8 users  |  179,971 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

Note: This is for the Java API version of Worldwind. For information on the older C# application please visit https://www.ohloh.net/p/wwc The original Worldwind C# application relied on the .NET libraries and DirectX and was thus restricted to a Windows environment. In an effort to be ... [More] cross-platform a new SDK version of Worldwind was developed in Java. This new version has an API-centric architecture with functionalities 'off-loaded' to modular components, leaving the API at the core. This makes Worldwind itself a plugin so that it can be used as interchangeably as possible. This refactoring exercise allows Worldwind to be accessed via a browser as a Java Applet. A preview of the Worldwind Java SDK was released on May 11, 2007 during Sun Microsystem's annual JavaOne conference. [Less]

5.0
 
  0 reviews  |  6 users  |  454,764 lines of code  |  4 current contributors  |  Analyzed 4 days ago
 
 

In-App Billing Library for Android: - Simplifies the Google Play API - Storage for currency/goods balances - Improved security - Event handling - Sample App for reference

5.0
 
  1 review  |  4 users  |  6,579 lines of code  |  7 current contributors  |  Analyzed 2 days ago
 
 

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 7 days ago
 
 

Access the Lokad Forecasting API v3 through two SDKs, one for .NET and another for Java. Get sales or workload forecasts right into your business app.

5.0
 
  0 reviews  |  2 users  |  329,851 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 

The WebSite Framework (WSF) is a collection of PHP scripts for creating CMS websites, which include user accounts, news, simple forums and a CMS-like Wiki.

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  0 reviews  |  1 user  |  23,845 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

This project provides a full set of libraries to manage VMware Infrastructure and vSphere. 2.0 includes a new Web Service engine much faster/smaller than Apach AXIS. Start @ http://vijava.sf.net Blog @ http://doublecloud.org/feed Twitter: @sjin2008

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  0 reviews  |  1 user  |  73,455 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 1 day ago
 
 
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BAS3 is an ActionScript 3 software development kit (SDK) for the Brightcove 3 application programming interface (API). It serves as a way to quickly integrate Brightcove into your applications. We've done all of the scaffolding for you; all you have to do is build out your idea. BAS3 is not ... [More] officially supported by Brightcove but is written by Kristen McGregor and Matthew Congrove, two engineers from the Professional Services department of Brightcove. Please post all support questions here, not in the Brightcove Developer Community. BAS3 stands for Brightcove ActionScript 3, and is pronounced "Base". As in "all your bas3 are belong to us." [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 4 days ago
 
 

Simple, lightweight and works with LabManager 4.0

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  0 reviews  |  0 users  |  286 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

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