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The Managed Operating System Alliance (MOSA) Framework is a set of operating system components, compiler tools and libraries for managed operating systems based on the Common Intermediate Language and .NET technology. We provide the foundation for other projects, such as SharpOS.
Note: This is for the Java API version of Worldwind. For information on the older C# application please visit https://www.ohloh.net/p/wwc The original Worldwind C# application relied on the .NET libraries and DirectX and was thus restricted to a Windows environment. In an effort to be
In-App Billing Library for Android: - Simplifies the Google Play API - Storage for currency/goods balances - Improved security - Event handling - Sample App for reference
Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
Access the Lokad Forecasting API v3 through two SDKs, one for .NET and another for Java. Get sales or workload forecasts right into your business app.
The WebSite Framework (WSF) is a collection of PHP scripts for creating CMS websites, which include user accounts, news, simple forums and a CMS-like Wiki.
This project provides a full set of libraries to manage VMware Infrastructure and vSphere. 2.0 includes a new Web Service engine much faster/smaller than Apach AXIS. Start @ http://vijava.sf.net Blog @ http://doublecloud.org/feed Twitter: @sjin2008
PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is
BAS3 is an ActionScript 3 software development kit (SDK) for the Brightcove 3 application programming interface (API). It serves as a way to quickly integrate Brightcove into your applications. We've done all of the scaffolding for you; all you have to do is build out your idea. BAS3 is not
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