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Boost was begun by members of the ISO C++ Standard committee Library Working Group to provide free peer-reviewed portable libraries to the C++ community. An additional objective is to establish "existing practice" and provide reference implementations so that the Boost libraries are ... [More] suitable for eventual standardization. Components successfully moved into draft ISO Standard C++09 include shared_ptr, regular expressions, function wrappers and binders. [Less]

4.57233
   
  6 reviews  |  436 users  |  19,327,840 lines of code  |  83 current contributors  |  Analyzed 8 days ago
 
 

Vaadin is a web application framework for Rich Internet Applications (RIA). In contrast to Javascript libraries and browser-plugin based solutions it features a server-side architecture, which means that the majority of the logic runs on the servers. Ajax technology is used at the browser-side to ... [More] ensure a rich and interactive user experience. Vaadin is a big collection of UI components. There are server-side components like Button, Table, Tree that you use to compose the application user interface. The components use events, listeners and data binding to communicate with each other and the business logic. The component based architecture together with the data binding features help you to build applications that are easily modularized and refactored as needed. [Less]

4.8
   
  0 reviews  |  363 users  |  4,678,194 lines of code  |  54 current contributors  |  Analyzed 1 day ago
 
 

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

4.57895
   
  0 reviews  |  78 users  |  99,325 lines of code  |  12 current contributors  |  Analyzed 4 days ago
 
 

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

4.57143
   
  0 reviews  |  44 users  |  83,897 lines of code  |  5 current contributors  |  Analyzed almost 2 years ago
 
 

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

4.15385
   
  0 reviews  |  33 users  |  1,563,208 lines of code  |  4 current contributors  |  Analyzed 6 days ago
 
 

Java Compiler Compiler is the most popular parser generator for use with Java applications. A parser generator is a tool that reads a grammar specification and converts it to a Java program that can recognize matches to the grammar. In addition to the parser generator itself, JavaCC provides other ... [More] standard capabilities related to parser generation such as tree building (via a tool called JJTree included with JavaCC), actions, debugging, etc. [Less]

4.8
   
  1 review  |  31 users  |  32,727 lines of code  |  1 current contributor  |  Analyzed over 2 years ago
 
 

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

5.0
 
  2 reviews  |  19 users  |  856,399 lines of code  |  1 current contributor  |  Analyzed 7 days ago
 
 

FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK is designed to be small and modular ... [More] enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes. [Less]

4.7
   
  0 reviews  |  16 users  |  1,030,138 lines of code  |  7 current contributors  |  Analyzed about 1 month ago
 
 

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

4.75
   
  0 reviews  |  11 users  |  12,877 lines of code  |  1 current contributor  |  Analyzed over 2 years ago
 
 

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

3.71429
   
  0 reviews  |  10 users  |  122,995 lines of code  |  1 current contributor  |  Analyzed 1 day ago
 
 
 
 

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