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The Rogue-Opcode game framework is a simple, cross-platform game development library written in C++. It is developed as an academic research project, investigating novel applications of established adaptive computational intelligence methods to game design, suitable for commercial titles. The effort ... [More] is partly subsidized by the LSAMP program at San Diego State University. Chief features and design goals: Portable Uses cross-platform libraries ISO standard C++ Simple and Easy to Use Modular design Minimalist class interfaces Quick and Lightweight Avoids code bloat Doesn't sacrifice power Highly Scalable Great for small, "casual" games Suitable for large action titles Powerful and Unique Scripting Language Custom built from the ground up Many useful paradigms and features Procedural Graphics and Sound Support Generate music, sound effects and stunning visuals directly from code Access this full functionality from your scripts Create exactly that effect you were imagining Pervasive AI Adaptive algorithms at every level of game logic control Artificial Immune Systems Modified Classifiers Genetic Algos [Less]

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  0 reviews  |  0 users  |  3,847 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 
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An RTS AI for the spring engine

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  0 reviews  |  0 users  |  48,869 lines of code  |  0 current contributors  |  Analyzed almost 2 years ago
 
 
 
 

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