Projects tagged ‘as2’ and ‘tween’


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Projects tagged ‘as2’ and ‘tween’

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Refine results Project Tags flash (6) as3 (6) actionscript (5) flex (3) transition (2) air (2) easing (2) tweener (2) transitions (2) animation (2) ria (1) c (1)

[6 total ]

3 Users

Tweener (caurina.transitions.Tweener) is a Class used to create tweenings and other transitions via ActionScript code for projects built on the Flash platform. It's released and maintained for these ... [More] versions: ActionScript 2.0, for Flash 7+ and Flash Lite 2.0+ ActionScript 2.0, for Flash 8+ ActionSctipt 3.0, for Flash 9+ Ported/inspired versions for other languages are also available: haXe version (ported by Baluta Cristian) JavaScript version (ported by Yuichi Tateno) JavaScript version (ported by Michael MacMillan) vvvv version using nodes vvvv version using a native C# dll (faster) (ported by by Rene Westhof) Python version (ported by Benjamin Harling) C++ version (ported by Wesley Marques) In layman's terms, Tweener helps you move things around on the screen using only code, instead of the timeline. The general idea of a tweening Class is that dynamic animation and transitions (created by code) are easier to maintain and control, and more stable than animation based on the regular Flash timeline, since you can control it by time rather than by frames. Aimed both for designers and advanced developers, the Tweener syntax is created with simplicity of use in mind, while still allowing access to more advanced features. Because of this, it follows a 'one-line' design mentality when creating new tweenings, with no instancing required (as it's a static Class) and a set of optional parameters. Also, there are no initialization methods required by Tweener, other than the mandatory 'import' command. Its fluid syntax allows it to be used to tween any numeric property of any object of any class, so it is not tied to specific properties of built-in Classes such as MovieClips or TextFields. This flexibility grants a wider control on how transitions are performed, and makes creating complex sequential transitions on any kind of object easier. Small file overhead is also one of the main goals of Tweener - once included on SWF movies, Tweener currently takes 8.8kb (AS2 FL2), 9.2kb (AS2) or 10.4kb (AS3) of the total compiled file size. It can be compiled with the Flash IDE, MTASC, or Flex SDK (even with strict rules on), with no errors or warnings thrown during compilation. Tweener is also the spiritual successor to MC Tween. However, it follows ActionScript's more strict OOP rules, and gets rid of the fixed parameter order syntax imposed by MC Tween. As a result, code written with Tweener is a lot more readable even for developers not versed on the Class. Development wise, modularity is one of the main aspects of Tweener. The code is built in a way that new features such as transitions and special tweenings can be added (or removed) easily: for example, properties that are only acessible through methods and functions can be tweened by creating and registering new special properties. Expanding the feature set of the original Class can be done on a per-project basis, with no change to the original files. From this page, you can download the latest stable (heavily tested) version of Tweener, check out a few examples with source, or read the documentation. There's also a mailing list for Tweener discussion. If you prefer, you can also get the very latest versions from Subversion, before they're considered stable and featured on the download list (the changelog is available here). The repository can also be viewed with a web browser. [Less]
Created about 1 year ago.

2 Users
 

AS3 rich graphic and geometric opensource library based on the Maashaack and VEGAS frameworks.
Created about 1 year ago.

0 Users

A light, powerful, and open source tweening engine and sequencer for AS2 and AS3. The release of Twease 2.0 marks the most significant update to one of the most innovative tweening packages ... [More] available. Available in both AS2 and AS3 with the same syntax, Twease 2 is now feature-complete and ready to be used everywhere. I encourage you to download Twease now and play around with it. I'm sure you'll find it's feature-rich and intuitive syntax a pleasure to use in all of your projects - not to mention it's trademark filesize that will save you so much. For more information, please visit the homepage and blog. [Less]
Created 12 months ago.

0 Users

A collection of public AS3 classes released under MIT Licensing by gskinner.com Classes LibraryDisplayObjectWrapper Using Flash Symbols with ActionScript in Flex Free Extension: AS3 String ... [More] Utils Free Extension: gAlign Panel Variable Scrollbar Width for CS3 Components StyleCollection for CS3 Components Replace actions on labeled frames in AS3 Squeeze Effect Source Code Fire Effect Component & Source Code ColorMatrix Class in AS3 ProximityManager updated for AS3 Source Code: Random Methods Utility Class Adding CSS Support to the CS3 Components Parsing Tags and Text From HTML Simple Component For Monitoring Memory and FrameRate SparkTable: Visualize Easing Equations Drawing Curved Lines Simplified Programatically Drawing Trees With Recursion gTween: A New Tweening Engine for AS3 Developers [Less]
Created 12 months ago.

0 Users

UPDATEThis project will be soon be deleted! For news and updated source go to:http://code.google.com/p/thelaboratory-tween/Thanks!Litr ClassDescriptionWell described here: ... [More] http://thelaborat.org/?page_id=63 Changelog Flash AS Versionversion 0.9aDeprecated because of compiler errors in Flash IDE version 0.9.1aDeprecated because bugs in Glow tween, some errors inside Flash IDE, and anoying forgotten trace functions :) version 0.9.2aFixesAll preview bugs. FeaturesStatic Class to create animations and effects in Flash. Allow users to tween most of the properties of MovieClips, TextFields or any Object with numeric parameters. Allow tween of filters like Blur,Glow and FilterMatrix. Besides "normal" tweening allow Path tweens controled by Cartesian Points or MovieClips references. It has a WaveTween function that make properties oscilate according some harmonic function (like sin() and cos()). Works with String Tween commands or Object tween parametrization like other examples of tweening classes. Allow tween duration by Time in seconds or Frames. version 0.9.3aFixesLittle bug on WaveTween Parsing and Gradient/GradFilter tween continuity. AddedCatmull Path tween now with orientation towards the direction of the curve. Gradient/GradFilter Tween (given an array of colors the target tween along each one smoothly). Stroboscopic function added to WaveTween. version 0.9.4aFixesBug in the WaveTween for Special Properties as Filters and others. Changelog C# Versionversion 0.5aFeaturesClass to create numerical and color interpolation along time, aimed to graphical application (e.g. XNA) Allow users to tween Numbers and Colors. There are plans to extends the data that is possible to tween. Supports OnStart, OnUpdate and OnComplete callbacks with an Object passed as parameter if necessary. [Less]
Created 12 months ago.

0 Users

About TweenManTweenMan is yet another set of tweening / animation classes for Actionscript. It was written primarily using AS3, but was ported back to AS2 for Flash Player 8 compatibility. The idea ... [More] behind TweenMan was to create an alternate tweening engine which makes use of some of the more common ideas found in other engines (Tweener, ZigoEngine), while remaining light on file size and easy on the frame rate. TweenMan can also change between time-based and frame-based animation on a per tween basis. TweenMan compiles down to approximately 10kb for AS3 and 9k for AS2. Special thanks to Jack Doyle for writing TweenLite- the old trusty grandfather that TweenMan never had. Recent ChangesChangeLogAs2, ChangeLogAs3 DocumentationTweenManDocAs2, TweenManDocAs3, EasingFunctions, EasingShortcuts SourceTweenMan is open source. Feel free to browse the subversion repository: http://tweenman.googlecode.com/svn/trunk/ UtilitiesConstantEase is a utility included in TweenMan AS3, for those special times when you must tween things like mouse positioning or preload bar updates. See ConstantEaseDoc [Less]
Created 12 months ago.