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Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. It is integrated into GOOF Editor and can be used without that editor. AStar included.
This code is part of the site Justin Heyes-Jones has been running since 2001, teaching folk about the A algorithm. See http://www.heyes-jones.com/astar.html to learn more. The code is designed to be easy to understand, easy to add your own runtime debugging monitoring the open and closed lists
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