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AndAR is an android port of the ARToolkit. It is a augmented reality marker tracking toolkit

5.0
 
  0 reviews  |  1 user  |  51,930 lines of code  |  0 current contributors  |  Analyzed about 1 hour ago
 
 

This project uses the non-commercial version of FaceAPI to obtain 6 degrees of freedom headtracking through a webcam. This data is exported through a socket connection.

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  0 reviews  |  1 user  |  0 current contributors
 
 

This project is an extension to AndEngine, the free Android 2D OpenGL Game Engine. It provides easy functionality to overlay any AndEngine? Scene above a camera preview.

5.0
 
  0 reviews  |  1 user  |  152 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

GeoAR is an (augmented reality) browser for geospatial data for the Android operating system. Its first version is based on a thesis in the context of OpenNoiseMap, which implemented clustering and visualisation of in-situ noise measurements using OpenGL ES, but that was extensively re-implemeneted and a lot more functionality added.

5.0
 
  0 reviews  |  1 user  |  19,805 lines of code  |  3 current contributors  |  Analyzed 5 days ago
 
 

InstARInstAR is an open-source Augmented Reality Framework that's under active development. It's written in Java, uses the jMonkey Engine as graphics engine and ARToolkitPlus as augmented reality tracking library. We're working on creating a non-proprietary, cross platform AR tool ... [More] that will help enable new applications on Augmented Reality in Java. There are lots of ways to contribute your time to the project. We'd love your help! You can see a (regretably low quality) demonstration video of the current development process here: [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed over 1 year ago
 
 

This is code and related files for an AR experiment.

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  0 reviews  |  0 users  |  2,109 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

General Repository for NUI Group Research & Development... Coming Soon... tbeta v1.0 Source for Linux(Codeblocks-Make)/Mac(Xcode)/Windows(VisualStudio) See: http://tbeta.nuigroup.com/

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 

Este framework pretende desarrollar un proyecto en el cual se pueda desarrollar desde Java, aplicaciones multimedia usando Realidad Aumentada, y con las prestaciones que ofrecen los motores de físicas y los motores gráficos 3D. Este framework hace uso de ARToolkitPlus para el tracking de ... [More] marcadores por ID y templates y uso del motor gráfico jMonkeyEngine 2.0 para el render. Por ahora la primera versión esta disponible solo para la plataforma windows (x86 y x64) Estamos trabajando para las plataformas Linux y Mac. [Less]

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  0 reviews  |  0 users  |  29,339 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

RG RG

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed about 8 hours ago
 
 

Zombie, Run! is an augmented game for mobile platforms in which the player navigates their actual physical neighborhood (like, outside, with your shoes on, holding your phone in your hand), avoiding a zombie horde. Interested in helping out? Please see the wiki page HowToGetInvolved.

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  0 reviews  |  0 users  |  9,392 lines of code  |  0 current contributors  |  Analyzed about 11 hours ago
 
 
 
 

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