Projects tagged ‘battle’


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Projects tagged ‘battle’

Filtered by Project Tags battle

Refine results Project Tags game (16) java (6) space (5) rpg (5) bot (4) multiplayer (4) ship (4) c (3) strategy (3) robot (3) fight (3) net (3)

[42 total ]

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Smak down monsters or other players using a simple rock-paper-scissors style game using DHTML.
Created 12 months ago.

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Long ago I played a game on the Amiga called "Mech Force". My buddies and I loved the game, sadly my Amiga died many years ago. This is an attempt to recreate the game (from memory) using modern ... [More] tools. The game will be programmed in C# and utilize the SDL.NET library. [Less]
Created 3 months ago.

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SSH exercise
Created 12 months ago.

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More will be put here soon.
Created 11 months ago.

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FailBot is a bot that connect to BNET(Battle.Net). It is currently in the Beta Stage, with the version at 0.5.1 Release : 3. It has been released to everyone, and can be downloaded on the Downloads page.
Created 3 months ago.

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A project made in RPG Maker VX that has a lot of code in it, specifically code that Stever98 has edited. There is also code by other people! And potentially a Cthulhu rip-off.
Created 4 months ago.

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a game that will be created in ogre and java.(not yet started) :( .
Created 3 months ago.

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Battle.net bot that only supports WC3. Designed as a channel operator and game host combined; to be an alternative to StealthBot as well as GHost. special thanks to MyndFyre[vL] for all the help he ... [More] has given me, along with his excellent library, BN#. update 8/21/09 Due to the updates in battle.net's warden packets and the danger in trying to emulate them, I have temporarily suspended this project until further notice. update 7/26/09 I've been really busy leading up to SMYM10. I know I wrote "a week or so" last time, but I probably won't be working on it much until next week. Expect release mid-August. update 7/17/09 Fixed CPU usage issue, but every time I fix something there is always a few more bugs that pop up. Working on those, first release should be out in a week or so. update 7/10/09 Because of the method I used to wait for packets, there is a large (approaching 100%) CPU usage. Obviously, this is unacceptable. I'm working on restructuring so that this is no longer an issue. update 7/8/09 Warden handled, but still a few bugs. OMG SCREENSHOT! all working update 6/30/09 everything is working besides warden, but i still have to do a little work on BNLS (which is currently the easiest way to bypass warden) update 6/12/09 Chat is almost 100% implemented. Biggest issue now is handling warden. update 6/10/09 Bot is coming along great! Will give first release of bot when bugs are smoothed out. It will only have chat capabilities in that first release. [Less]
Created 4 months ago.

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Arrrg!What is? J2ME Ship battle game Development Status? Slow start-up. Hoping to get time for it. Would you like to help us? JOIN NOW! We need: 3D Artist to create the model of the ships. 2D ... [More] Artist / Designer to create backgrounds, scenes and screens. J2ME (or willing to learn) Developers [Less]
Created 11 months ago.

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Cycling simulation
Created about 1 year ago.