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An RTS game engine written entirely in XNA. Designed to provide an interface similar to that of Blizzard games, and the internal workings are much the same. Currently supports units, buildings, abilities, a scripting engine, maps, custom resources and more.
This is, basically, a gigantic library for .NET, XNA, DirectX, Math... basically everything. Written in C#.
Xna Input is a very flexible library for creating input controls. It allows complete separation between input device implementation, and input use. It works very well with settings configuration files to allow the user to customize their experience. Supports game pad, keyboard and mouse. Xna Input ... [More]
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