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Introduction With the Bitmap classes in Flash Player 9, developers now have the ability to utilize blitting and double-buffering techniques to create resource efficient gaming engines in the Flash Player. Diesel is a set of ActionScript 3 classes that provide a conveinent display engine to take ... [More]
A 2D game engine, based on the Lightweight Java OpenGL framework (www.lwjgl.org). Features: Event based communication with (your) main game; Bitmap fonts; Flying text; Timed text; Keyboard and mouse input; Image under mouse detection; Text console (a la Quake ;)); Graphical User Interface (GUI) ... [More]
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