Projects tagged ‘bitmap’ and ‘engine’


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Projects tagged ‘bitmap’ and ‘engine’

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[4 total ]

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A 2D game engine, based on the Lightweight Java OpenGL framework (www.lwjgl.org). Features: Event based communication with (your) main game; Bitmap fonts; Flying text; Timed text; Keyboard and ... [More] mouse input; Image under mouse detection; Text console (a la Quake ;)); Graphical User Interface (GUI) engine: Windows (docked and undocked); Buttons; Labels; Textboxes; Progress bars; Particle systems: Explosion; Ring; Snow (and rain); Spiral ring; And more stuff I have also started moving a 2d tiles framework into the engine, but it's still work in progress. Screenie: [Less]
Created 4 months ago.

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Introduction With the Bitmap classes in Flash Player 9, developers now have the ability to utilize blitting and double-buffering techniques to create resource efficient gaming engines in the Flash ... [More] Player. Diesel is a set of ActionScript 3 classes that provide a conveinent display engine to take advantage of these new player features. Why should I care? Diesel uses 1 bitmap to draw to vs. hundreds of MovieClips / Sprites. This results in a more scaleable engine, allowing for more moving sprites, lower usage of RAM & Processor, and better refresh rates. [Less]
Created about 1 year ago.

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A game engine in as3 using blitting.
Created 12 months ago.

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Created about 1 year ago.