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A 2D game engine, based on the Lightweight Java OpenGL framework (www.lwjgl.org). Features: Event based communication with (your) main game; Bitmap fonts; Flying text; Timed text; Keyboard and mouse input; Image under mouse detection; Text console (a la Quake ;)); Graphical User Interface (GUI) ... [More] engine: Windows (docked and undocked); Buttons; Labels; Textboxes; Progress bars; Particle systems: Explosion; Ring; Snow (and rain); Spiral ring; And more stuff I have also started moving a 2d tiles framework into the engine, but it's still work in progress. Screenie: [Less]

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