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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and
LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that
A C# implementation of the Verse protocol. From the Verse homepage: "Verse is a network protocol that lets multiple applications act together as one large application by sharing data over a network. If one application makes a change to shared data, the change is distributed instantly to all
Blender3DLive is an open source project inspired by Blender3d www.blender3d.org. The Silverlight .Net Platform is a runtime that is embedded into the web browser. Blender3DLive is a Verse enabled, client and server. This project uses the latest managed code, and Design Patterns to Improve
This will be used to hold all the game code, update logs, and such. All the code is written in python and the game is developed using Blender 3d (blender.org)
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