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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and
LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic
YafRay is a powerful raytracer, under the LGPL license. It enables you to create fantastic images and animations of a photorealistic quality.
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality. We understand that
fracplanet is an interactive application for generating and viewing random fractal planets and terrain with oceans, mountains, icecaps, and rivers. These can then be exported as models to POV-Ray or Blender, or as textures to other applications. It uses Qt and OpenGL.
A rather simplistic rendering farm using various common technologies. Simple is what we are after, we have too much complexity in our lives as is. We want to have something that just works.
Modern OpenGL game engine based on Boo, OpenTK and Python. It is developed as a platform for experimental innovations in engine concepts and features.
We use yafray(maybe blender internal several days later) as a render engine to build a parallel rendering environment, and this project is based on web to distribute tasks and gather results.
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