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Projects tagged ‘boost’ and ‘stl’


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Projects tagged ‘boost’ and ‘stl’

Filtered by Project Tags boost stl

Refine results Project Tags cplusplus (4) c (4) parallel (2) stdext (2) programming (2) memory (2) win32 (2) library (2) cpp (2) threads (2) template (2) ga (1)

[13 total ]

7 Users

Stxxl - Standard Template Library for Extra Large Data Sets. Stxxl is an implementation of the C++ standard template library STL for external memory (out-of-core) computations, containers, and ... [More] algorithms that can process huge volumes of data that only fit on disks. [Less]
Created about 1 year ago.

0 Users

boost-memory
Created 11 months ago.

0 Users

Ducky Yazy's project 'yege' is originally host on SourceForge.net named as 'yedge', now it's renamed as 'yege', and the code and content is on GoogleCode.com, and the homepage and some docs in SourceForge.net.
Created about 1 year ago.

0 Users

IntroductionTPL is a Text Processing Library/Language. DocumentQuick Start News2009-04-19: Release tpl-2.3.01Please download tpl-2.3.01 from here. 2009-04-12: Release tpl-2.3.00Please download ... [More] tpl-2.3.00 from here. See ChangeLog for tpl-2.3.00. 2008-09-02: Document - QuickStartSee Quick Start. 2008-09-01: Release tpl-2.2.00Please download tpl-2.2.00 from here. 2008-06-21: Release tpl-1.0.00Please download from here. [Less]
Created about 1 year ago.

0 Users

Dream Farm GDK is a simple 2D/3D graphics engine and used primary for minigames development. This engine was used in development of the game "The Book of Wanderer: The Story Of Dragons".
Created about 1 year ago.

0 Users

general template library, practical template library, practical source code.
Created about 1 year ago.

0 Users

Boost based framework for parallel analysis of the point data set. Mostly used for the Gadget-2 data analysis.
Created 7 months ago.

0 Users

Manka is a collection memory management constructs and STL allocator adapter. It currently features a memory arena class template, which is optimized for fixed-size memory allocations (e.g. memory ... [More] pool) and a memory arena optimized for locally used temporary memory allocations. One could use these arenas with STL containers via a allocator adapter class template that is also available in Manka. All constructs in Manka are component-based, in other words there is no nasty inheritance hierarchy. Manka makes use of (relatively) recent C++ features, such as templates. It depends on C++ Standard Library and works with STL. Some of its optional features may require The Boost Library. Manka uses CMake as its build system, which is capable of generating platform specific Makefile and MSVC project/solution files. The name Manka, is an old pronunciation, in Japanese, of Wanhua, which is a district in Taipei City, where I bought my first home. [Less]
Created about 1 year ago.

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Setup CreatorDescriptionSetup Creator is a xml editor. It is a way to edit XML file, and fill it with a GUI that allow you to fill informations corresponding to the grammar (Relax NG file). ... [More] UseDescribe your xml fileFirst, you have give the grammar of your xml file in Relax NG format. Describe your GUIFor the gui, you can describe the tree of the XML with : Icons for tree elements Labels for tree elements Labels for attributes Help and errors text for attributes Deploy itYou just have to open your scc file to edit easily your xml file(s) ! That's all... [Less]
Created about 1 year ago.

0 Users

C++ Cross-Platform Application Framework.
Created about 1 year ago.