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The Orca 3D framework is a C++ based, easy-to-use Direct3D 9 / 10 framework. It is targeted for graphics demo / GPGPU applications.
vbake, pronounced as "we-bake", is an open source baking tool for pre-computing lighting or illumination-data used by 3D applications such as games or simulations. It supports: - Per-Vertex Simple Lighting (with soft shadows support) - Per-Vertex Radiosity Normal Mapping - Per-Vertex Ambient Occlusion - Per-Vertex Bent-Vector
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