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OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library
Metrics updated 13 Oct 08
Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.
Metrics updated 11 Oct 08
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Metrics updated 15 Oct 08
An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...) Use extensively 3rd-party open-source libraries: OGRE, ODE, Opal, RakNet, ...
Metrics updated about 9 hours ago
Gnoll is a free 3d action/rpg game engine.
Metrics updated 13 Oct 08
Project Freedom is an open source cross platform first person shooter. It is an attempt at a large community project to try and bring a good open source game to the gaming world.
Metrics updated about 5 hours ago
Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.
Metrics updated about 20 hours ago
A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
Metrics updated 14 Oct 08
LÖVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.
Metrics updated 12 Oct 08
Sonetto is an engine for RPG/J-RPG development. It uses Ogre3D as graphics engine, and provides a set of tools, functions, file formats and applications to ease the process of developing a 3D RPG. Note: J-RPG stands for "Japanese-like" role-playing game, not Java.
Metrics updated 14 Oct 08