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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Master of Orion-inspired turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of ... [More]
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More]
Glorylab is a multiplayer 3D deathmatch game with swords, crossbows, maces and magic in a living labirynth.The world and rules are simple, but their various combinations might be unpredictable.
Sauerbomber is a 3D game based on the Cube2 engine. It offers several game modes like ffa, ctf, bomberman and hide&seek. Sauerbomber includes a map editor, content repositories and client&server side python scripting.
Open source incarnation of the famous Dark Engine by Looking Glass. Meant to be a direct replacement to the original executable files. Will allow running the Dark Engine games on other than win32 platforms.