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Qt® Creator is a new, lightweight, cross-platform integrated development environment (IDE) designed to make development with the Qt application framework even faster and easier.

4.5283
   
  2 reviews  |  137 users  |  1,337,825 lines of code  |  129 current contributors  |  Analyzed 2 days ago
 
 

The Visual Component Framework is a cross platform C++ application framework that offers a modern, clean architecture. It is divided into three major libraries. The FoundationKit provides services such as file access, streams, threads, synchronization primitives, and advanced RTTI features. The ... [More] GraphicsKit includes classes for working with both image and vector graphics, and has built in support for the Anti-Grain Graphics library. The ApplicationKit provides GUI controls, use of the Model-View-Control pattern, property and component editors, undo/redo support, drag-and-drop, clipboard services, application resources, and UI metrics and policy managers. Additional "Kits" adding advanced functionality include an HTML kit, Internet kit, JavaScript kit, Network kit, OpenGL kit, and RegEx kit [Less]

5.0
 
  0 reviews  |  6 users  |  2,467,565 lines of code  |  1 current contributor  |  Analyzed 7 days ago
 
 

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 2 days ago
 
 

2d space shooter. Programmed in c++ and using lua.

5.0
 
  0 reviews  |  1 user  |  3,471 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

GpuCV is an open-source GPU-accelerated image processing and Computer Vision library. It offers an Intel's OpenCV-like programming interface for easily porting existing OpenCV applications, while taking advantage of the high level of parallelism and computing power available from recent graphics ... [More] processing units (GPUs). It is distributed as free software under the CeCILL-B license. [Less]

4.0
   
  0 reviews  |  1 user  |  0 current contributors
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 6 days ago
 
 

NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia CG toolkit. The main goal of NWShader is to run fullscreen and material shaders within NWN.

0
 
  0 reviews  |  0 users  |  36,449 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

Visualizer for Microbe system.

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed over 3 years ago
 
 
 
 

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