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Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and special effects for film and animations. Bullet is integrated into many 3d modelers including Maya, Houdini, Cinema 4D, LightWave and Blender. It is free for commercial use and open source under the permissive ZLib
KStars is a graphical desktop planetarium for KDE. It provides an accurate simulation of the night sky, as seen from any location on Earth, on any date. It has a host of tools for every astronomer and astronomy enthusiast!
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles
MaNGOS is an object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It's an educational project, to help developers get familar with large scale C++ development projects.
DUNE, the Distributed and Unified Numerics Environment is a modular toolbox for solving partial differential equations (PDEs) with grid-based methods. It supports the easy implementation of methods like Finite Elements (FE), Finite Volumes (FV), and also Finite Differences (FD).
The Yakindu Statechart Tools (SCT) support specification and development of reactive, event driven systems based on the concept of statecharts (aka state machines). State machines are well understood and formal enough to describe behavior unambiguously. The Statechart Tools support editing
Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot. The Game progresses in real time, with the robot programs running as child processes to
Repositories of packages for ROS robot operating system currently under development by Stanford University and Willow Garage ros-pkg is a community repository for developing libraries that are generally robot agnostic. Many of the capabilities frequently associated with ROS, such as a navigation
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