Projects tagged ‘c’ and ‘cplusplus’


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Projects tagged ‘c’ and ‘cplusplus’

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Refine results Project Tags linux (30) cpp (23) game (21) python (20) java (18) windows (17) opengl (15) qt (15) library (14) sdl (13) graphics (9) engine (9)

[223 total ]

115 Users
   

The KDevelop project was founded in 1998 to build up an easy to use IDE (Integrated Development Environment) for KDE. Since then, the KDevelop IDE is publicly available under the GPL and supports many programming languages.
Created over 3 years ago.

11 Users

The goal of the Syllable project is to create a family of easy-to-use free software operating systems. It is the continuation of the BeOS-like AtheOS. Syllable Desktop has its own C kernel with ... [More] symmetric multiprocessing, multithreaded pre-emptive multitasking, high POSIX compliancy, 64-bit journaled filesystem (AFS) with metadata, an integrated native GUI architecture with an object-oriented C++ API, SDL, singular native toolkit and multi-user desktop environment. The system seeks to be an integrated, lightweight, easy-to-program, powerful, high-performance graphical desktop environment which avoids legacy OS paradigms that frustrate developers and have hindered the computing masses' adoption of a free-software desktop. Syllable Server is a matching small and efficient Linux server. [Less]
Created over 3 years ago.

2 Users

What is v8cgiSmall set of C++ and JS libraries, allowing coder to use JS as a server-side HTTP processing language. Basic functionality includes IO, GD, MySQL, Sockets, Templating, FastCGI and Apache ... [More] module. If you wish to support this project, at PayPal! News20.10.2009Release 0.7.0 (anniversary edition) is ready! This release brings many new modules (postgresql, process, dom, gl, sprintf more), better (configurable) error handling, stability fixes and more improvements. Version 0.7.0 also features code from much more contributors than before. 25.6.2009Release 0.6.0 is ready! Numerous improvements, features and fixes were implemented in this version. New support for SQLite and Context reusing. New unit tests, reworked global.system object, refactored DB libraries and much more. 15.6.2009Revision 454 renames several scons options. Type scons -h to see a list of them. 3.6.2009Release 0.5.2 is ready! Complete V8 sources are now included in the src tarball. New features include Securable Modules compliance, testing framework, assert+getopt modules and lots of stability and compatibility-related fixes. 14.4.2009Starting from revision 391, v8cgi now ships with an assertion module, basic set of unit tests and a tiny testing framework runner. 8.4.2009Revision 381 is compliant with Securable Modules specification and passes all current tests at http://code.google.com/p/interoperablejs/ :) 30.3.2009Release 0.5.0 is ready! This version fixes several fatal bugs and adds support for command line arguments. The MySQL module now automatically closes opened connections on exit. UPDATE: 0.5.1 contains a critical bugfix regarding MySQL with Apache module :) 26.2.2009Release 0.4.0 is ready! Module system has been rewritten to support both include() and require() methods; path handling is better and MySQL module is able to close its database connection. 6.2.2009Release 0.3.0 is ready! Apache module included, for both Windows and Linux platforms. Also, the build process on MacOS X is now a bit easier :) 22.1.2009Release 0.2.0 is ready! This one contains many improvements and libraries: sockets, http client, fastcgi and GD. Windows build does not contain FastCGI support. 6.1.2009Release 0.1.0 is ready! [Less]
Created 12 months ago.

2 Users
 

oglpp, a shortcut for (O)pen(GL) (P)lus (P)lus, provides several libraries to facilitate OpenGL development. The goal of the gle, a shortcut for Open(GL) (E)xtension library, is to provide all ... [More] OpenGL extensions to C/C++ OpenGL developers. gle detect, at run-time, whether OpenGL extensions are supported or not by the driver. gle initialize them and provide entry points to be able to use it easily. glo is a small library to encapsulate OpenGL object (like display list, texture and so on) into easy to use classes. glContext is a library providing the needed cross-platform API to add OpenGL capabilities to any user interface toolkits (gtk/gtkmm, wxWidgets, qt and so on). [Less]
Created over 2 years ago.

2 Users

Shed Skin is an experimental compiler, that can translate pure, but implicitly statically typed Python programs into optimized C++. It can generate stand-alone programs or extension modules that can ... [More] be imported and used from larger Python programs. Besides the typing restriction, programs cannot freely use the Python standard library (although about 17 common modules, such as random and re, are currently supported). Also, not all Python features, such as nested functions and variable numbers of arguments, are supported. For a set of 40 non-trivial test programs (at over 12,000 lines in total; see the shedskin-examples-0.2.tgz download), measurements show a typical speedup of 2-40 times over Psyco, and 2-220 times over CPython. Because Shed Skin is still in an early stage of development, however, many other programs will not compile out-of-the-box. Shed Skin consists of only 7,000 lines of Python code, and about 20,000 lines of C++ code (implementation of builtins and library modules). Unfortunately, there is still only one active developer, so please consider joining the project! [Less]
Created about 1 year ago.

1 Users

.gadget-title { margin-bottom: 2px; } function resizeIframeHandler(opt_height) { var elem = document.getElementById(this.f); if (!elem) return; if (!opt_height) { elem.style.height = ... [More] undefined; } else { opt_height = Math.max(10, opt_height); elem.style.height = opt_height + 'px'; } } gadgets.rpc.register("resize_iframe", resizeIframeHandler); gadgets.rpc.register('set_title', function(title) { var elem = document.getElementById(this.f + '_title'); if (elem) { elem.innerHTML = gadgets.util.escape(title); } }); Native Libraries For JavaNativeLibs4Java gathers ready-to-use Java bindings for native libraries. Mono/.NET OpenCL / ScalaCL (updated) Download Doc SDoc MacOS Frameworks Doc OpenCV Many other high-quality hand-crafted wrappers are linked from JNA's front page. What's in here ?For each native library covered here, NativeLibs4Java provides : How-To and Quick-Starter to start using the library from Java within minutes Ready-to-use JARs that contain : Multi-platform self-extractible binaries (if the library's license allows it) Java wrappers that reflect the underlying native headers (auto-generated by JNAerator) Utilitary classes that make the library easier to use from Java and / or Scala A C / Java interoperability layer runtime (the amazing thirdparty JNA - Java Native Access) An ObjectiveC / Java interoperability layer runtime if needed (the incredible thirdparty Rococoa) License notices for the binary library and all of the supporting runtimes Instructions to build from sources, if you want/need to Wrapped libraries are usable straight away : simply put them in the classpath or reference them from your IDE of choice (NetBeans, Eclipse, IntelliJ) and you're done ! DiscussPlease use NativeLibs4Java's Mailing List and NativeLibs4Java's issue tracker heavily :-) Contribute / HelpPlease join the project if you wish to become the maintainer of some sub-project. It's easy : start by a simple wiki page with the JNAerator command-line arguments you're using add some links to the original project share a pre-built .JAR contribute some example code to use your library wrapper and help people getting started quickly ! [Less]
Created 4 months ago.

1 Users

The official project page for the C++ Project Template is: http://code.google.com/p/cpp-project-template/ Ohloh has shamelessly stolen web traffic away from the project's official page. We would ... [More] appreciate it if, when linking to the C++ Project Template, that you link to the official project page rather than to Ohloh's copy-cat page. [Less]
Created 3 months ago.

1 Users

Created 4 months ago.

1 Users

RapidGameDevelopment EngineFlexible and convinent to use game engine. Uses DirectX for input/graphics/sound/music and C# for tools and editors. 2D game demo News:16-0ct-2009License changed from GPL to Eclipse Public License 1.0
Created 12 months ago.

1 Users

ShellCore es una librería de CorEngine para los lenguajes C/C++, también es OpenSource, sin dependencias externas y para los sistemas operativos Linux y Windows. Su función principal es facilitar ... [More] el manejo de la consola y de la utilización de comandos en los sistemas operativos con una API genérica, simple y fácil de utilizar. A diferencia de crear simples archivos scripts en Bash y/o Batch, con ShellCore podras crear archivos ejecutables combinando fácilmente estos lenguajes scripts con otros lenguajes mas robustos y eficientes como C/C++ y con suficientes conocimientos también con Ensamblador. [Less]
Created 2 months ago.