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QuakeForge is a 3D first-person shooter game engine based on id Software's legendary Quake and QuakeWorld game engines. Our purpose is to improve the state of the game by improving the engine, making a good base for game and engine modifications, and making it accessible to the largest number of ... [More]
Create a network client in your favorite programming language to beat other clients. The players are computer programs controlled by the program you wrote. The game is fully functional. We are working now on server options, and of course we are builing our own AI clients!
MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo. Includes: mvdsv, qwdtools (demo tools)
najitool is a useful tool with numerous features. najitool is generally a file tool which sorts, filters, formats, converts, edits, patches, encrypts, compresses, splits, joins all types of files. najitool can also generate files with permutation, byte patterns, Unicode, and HTML. It has an ... [More]
Inspired by KTpro, KTX is a highly popular open source modification for QuakeWorld servers featuring many ehancements for matchs and play modes including: DeathMatch, Capture The Flag, Rocket Arena, Instagib, Yawnmode...
Botlab is a distributed bot programming game that simulates competing bots over a distributed network of computers.
ArcEngine provides developers ease of access coding with many functions/classes aimed towards beginners and easy usage. Some current features include, Sprite classes, Text Support, FPS regulation/Calculation, Tile Engine(W.I.P), And Many more! This project is a VERY early W.I.P and help is wanted!
In Crate Escape a player controls a transparent paddle. There is a cube in the center of the screen that is composed of layers of crates. The user bounces a ball that when launched into the cube starts to destroy the crates. The ball then bounces back to the the user who has to position his paddle ... [More]