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Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and ... [More] optionally OpenGL|ES for use on mobile and embedded platforms), but wraps an easy to use, efficient, flexible API around GL's complexity. Clutter enforces no particular user interface style, but provides a rich, generic foundation for higher-level toolkits tailored to specific needs. [Less]

4.72727
   
  0 reviews  |  28 users  |  133,350 lines of code  |  80 current contributors  |  Analyzed about 4 hours ago
 
 

Verse is a network protocol that lets multiple applications act together as one large application by sharing data over a network. If one application makes a change to shared data, the change is distributed instantly to all the other interested clients.

4.83333
   
  0 reviews  |  16 users  |  647,876 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 
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Evas is a powerful canvas, the base of Enlightenment Foundation Libraries and the Enlightenment Window Manager (E17)

4.875
   
  0 reviews  |  14 users  |  155,987 lines of code  |  29 current contributors  |  Analyzed 7 months ago
 
 

Warsow is a standalone, eSports-oriented FPS game. It is based on Qfusion, an advanced modification of the Quake 2 engine. It features fast-paced gameplay focused on trix (trick jumps) and art of movement. War§ow features a complete power-up system, including weak and strong fire mode for each ... [More] weapon in all "normal" gametypes as well as Warshell (battle shield) and Warshock (quad damage) for team-based gametypes. Its cartoonish graphics use cel shading with a style that is similar but not identical to Manga. [Less]

4.83333
   
  0 reviews  |  14 users  |  999 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. FreedroidClassic is a 2D arcade game similar to Paradroid.

4.75
   
  0 reviews  |  10 users  |  134,749 lines of code  |  13 current contributors  |  Analyzed 2 days ago
 
 

OpenELEC is a GNU/Linux distro combined with XBMC to give you the best possible experience for watching you media. Including but not limited to tv-shows, movies, music, web-media, etc. It's built upon a less-is-more philosophy and aim to provide an all-in-one solution. Making you as the user ... [More] , more focused on the media you consume, rather than spending hour after hour to setup your environment. [Less]

5.0
 
  0 reviews  |  8 users  |  79,669 lines of code  |  68 current contributors  |  Analyzed 2 days ago
 
 

GNUjump is a clone of the simple yet addictive game Xjump, adding new features like multiplaying, unlimited FPS, smooth floor falling, themable graphics, sounds, replays, ... The goal in this game is to jump to the next floor trying not to fall down. As you go upper in the Falling Tower the ... [More] floors will fall faster. Try to survive longer get upper than anyone. It might seem too simple but once you've tried you'll realize how addictive this is. [Less]

4.0
   
  0 reviews  |  4 users  |  22,834 lines of code  |  1 current contributor  |  Analyzed about 15 hours ago
 
 
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Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike ... [More] most other GUI toolkits, Agar takes maximum advantage of hardware graphics acceleration when it is available via OpenGL, but it also supports traditional framebuffer interfaces such as SDL direct video. [Less]

4.33333
   
  0 reviews  |  3 users  |  190,131 lines of code  |  3 current contributors  |  Analyzed 7 days ago
 
 

QuakeForge is a 3D first-person shooter game engine based on id Software's legendary Quake and QuakeWorld game engines. Our purpose is to improve the state of the game by improving the engine, making a good base for game and engine modifications, and making it accessible to the largest number of ... [More] players we can. We like it, and we think you will too. [Less]

4.0
   
  0 reviews  |  2 users  |  742,900 lines of code  |  4 current contributors  |  Analyzed 6 days ago
 
 

oglpp, a shortcut for (O)pen(GL) (P)lus (P)lus, provides several libraries to facilitate OpenGL development. The library displayDriverConnector provides the needed cross-platform API to access display driver informations and functionalities. The goal of the gle, a shortcut for Open(GL) ... [More] (E)xtension library, is to provide all OpenGL extensions to C/C++ OpenGL developers. glo is a small library to encapsulate OpenGL object (like display list, texture and so on) into easy to use classes. glContext is a library providing the needed cross-platform API to add OpenGL capabilities to any user interface toolkits (gtk/gtkmm, wxWidgets, qt and so on). [Less]

5.0
 
  0 reviews  |  2 users  |  69,015 lines of code  |  3 current contributors  |  Analyzed about 18 hours ago
 
 
 
 

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