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Moldeo is an open source framework for the development of interactive environments with video, 2D and 3D animation elements in real-time. It is used to create visual environments in theater performances, events or any other space where a live visual component is needed.

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  0 reviews  |  2 users  |  2,442,232 lines of code  |  2 current contributors  |  Analyzed 6 days ago
 
 

BlitzzEngine is an ongoing project to create a basic, yet effective engine for developing 2D action games, aimed specifically at platform games. High performance is a key goal of this engine, as the target low-end machine is a 500mhz x86 processor with 64MB free RAM running at 60 FPS or higher. It ... [More] will use the C++ programming language and by default the Allegro library for most game system functions. The engine aims for gameplay similar to Quake and classic 2D platformers for the PC. The movement will be smooth and inertia-based (although non-inertia movement will be possible), and the system will provide most everything necessary for creating a good game. [Less]

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  0 reviews  |  1 user  |  5,758 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

wxWorkspaceView is a control for wxWidgets (currently only tested with wxWidgets 2.8.0). It provides a fully interactive graphical representation of a graph. Custom drawing code can be provided to personalize the view. Custom elements can also be added for further personalization. Here's a screenshot of wxWorkspaceView in action:

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  0 reviews  |  0 users  |  2,279 lines of code  |  0 current contributors  |  Analyzed 11 days ago
 
 

Summarya cross platform book reading software written in wxWidgets. it can detect file encoding and support html, txt, zip, tar, gzip file format, now it support more archive format by using 7z dynamic library from 7-Zip. It works under windows,linux, zaurus (c7x0 tested),pocketpc Change ... [More] Log1.3.0New algorithm for document text analyzing, now can support huge files, and execution quick than before Support Japanese and Korean 1.2.3Add WINCE(PocketPC 2003 or above) support Fix bug on 7zip archive handling 1.2.1Add LINUX support for most of the archive types, by using 7z.so and Rar29.so from 7-Zip 1.2.0Add more archive format support (especially for "rar" files), by using 7z.dll from 7-Zip and a library of 7zip lib7zip Fix bug when archive contains folder, the file name is incorrect created. Currently 7zip library only works on windows, next step will add LINUX and Zaurus support 1.1.0Change menu item "Display Chinese Simplify" to a submenu "Display As", now user can choose use "original", "simplified chinese", "tranditional chinese" to view the books Fix bug the recent files menu will show duplicated items upgrade preference file to save "view as" and "display as" for each file 1.0.9wxWidgets upgrade to 2.8.9 Add a menu item "Display Chinese Simplify" : which will show all big5 characters in gb2312 characters. [Less]

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  0 reviews  |  0 users  |  30,806 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

wxMSN is a new full-featured and fast MSN client written in C++ using the wxWidgets library. See the "home" link on the right to access the project's website.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 4 days ago
 
 

CPTracer is an open source ray tracer, coming with a raytracing-specific 3d-editor. It is written in C++ and uses wxWidgets for the editor's interface. That way, it will be highly platform independent. It is going to support real-time ray tracing and there will be the possibility to easily integrate the program in other applications.

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  0 reviews  |  0 users  |  0 current contributors
 
 

a project uses wxWidgets to do laser-based 3D cladding

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  0 reviews  |  0 users  |  5,702 lines of code  |  0 current contributors  |  Analyzed about 13 hours ago
 
 

Currently working on a wxGadu, instant messaging application written in C#, based on wxWidgets.Net gui libs. wxGadu uses popular in Poland Gadu-Gadu instant messaging network provided by SHGG lib http://code.google.com/p/shgg/

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  0 reviews  |  0 users  |  13,662 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

This simple tool is intended to be used during a build process to increment a build number in a text file (e.g. Microsoft .rc files). Given the file path and the beginning of the line containing the version number, AutoBuildNumber will find the build number and increment it. This can be really ... [More] helpful when distinguishing between diffent versions of your application. Works well as a pre-build step in Code::Blocks or Visual Studio. It is built with wxWidgets, so it is cross-platform - tested with Ubuntu Dapper. New in Version 1.1.0.0 (10/25/2006) - Now works with locale encodings instead of just UTF-8. - Added version switch. Download a Windows Binary: http://autobuildnumber.googlecode.com/svn/trunk/binary/autobuildnumber.exe Download a Windows Installer: http://autobuildnumber.googlecode.com/svn/trunk/binary/AutoBuildNumber_Install.exe [Less]

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  0 reviews  |  0 users  |  613 lines of code  |  0 current contributors  |  Analyzed 10 days ago
 
 

The main idea of opendbg is debugging all applications, both user and kernel mode. Of course, this tool is cross-platform. For now, it's impossible to use it atop Linux. The debugger kernel is a windows driver. UI is wxWidgets-based.

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  0 reviews  |  0 users  |  14,266 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

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