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!!! NOTE !!!The project will be discontinued from now on. Because sockets functionality has been included into my another library: ting Sockets will be available in ting release 0.3 and higher! sckt introductionsckt is a simple lightweight cross platform C++ wrapper for sockets network API ... [More] designed for games. The goal is to have simple, small and clean cross platform C++ network library. For example, current implementation of the lib consists of only 2 files: sckt.hpp and sckt.cpp and I hope the number of source files will not grow drastically as the project progresses :-). Platforms supportedlinux Windows (MinGW, MSVC) At the moment sckt can be compiled to shared lib (.dll or .so) in linux and Windows (MinGW or MSVC) systems. These are the two systems I tested the lib on. Library usageis simple. Refer to usage WiKi page for step by step tutorial. Bugs and requestsPlease feel free to submit any bugs found. This can be done here. Questions and feedbackPlease write me an email. Please feel free to post your questions or any feedback! Other librariesI also work on my threading C++ wrapper: ting [Less]

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  0 reviews  |  0 users  |  1,146 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

This Site is old and hasn't been updated in a long time :p To stay current on development, please visit our launchpad site: https://launchpad.net/~elementaryart There you can File Bugs, Ask Questions, Add our PPA, Track our Development, Draft Blueprints of your ideas, and more :D Also, our ... [More] IRC channel on freenode.net is a good place to stop by. It's just #elementary Sorry for any inconvenience! [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed about 2 years ago
 
 

Based on the Getting Real philosophy that lead to the great Ruby on Rails framework, this project aims to implement a PHP version of the MVC pattern in a clean, simple way. The ultimate goal? Make it fun again to code AND modify web applications

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 

About Kiss

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed about 16 hours ago
 
 

see above

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 5 days ago
 
 

Project SummaryGnat's Tetris Machine is a remake of Alexey Pajitnov's classic "Tetris" from 1985. Gnat's Tetris Machine is written in pure C, and makes use of the OpenGL API for 3D graphics, and SDL for things like input and sound. It features a clean, commented, well ... [More] structured C source code that can be used as a resource for learning how to program video games in C. Gnat's Tetris Machine was originally written by Nathaniel Sabanski. Gameplay TipsPoints multiply for clearing more than 1 row at a time. Large bonus for clearing 4 rows at a time (Pajitnov calls this a "Tetris"). See how many "Wanted Stars" you can get. If you manage to survive long enough, you may get to see the special Pepperidge Farms ending.* * There really is no "Pepperidge Farms" ending. [Less]

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  0 reviews  |  0 users  |  1,481 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

Feedback is welcome. This is my first theme for 'iGoogle'. I'll be working on one skin to start, though I have a vague idea on having a second and third, which will include acute changes, since the design is simple.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 5 days ago
 
 

This simple, yet powerful extension cleaner program is designed for: 1. Automated cleaning of garbage/unwanted files with specified extensions 2. Clearing folders recursively 3. Busy and impatient users The program uses Poco C++ library. In the future, the program will be able to clear ... [More] files matching a regular expression pattern or wildcard expressions. So far console program is fast, clean and lean but I plan for GUI release as well, for better user experience. I may use the Nokia Qt C++ framework. [Less]

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  0 reviews  |  0 users  |  152 lines of code  |  0 current contributors  |  Analyzed 10 days ago
 
 

Theme based on 960 Grid System GPL / MIT LICENSE

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Role-Play ClassicFrom more classical times...RPClassic is a Garry's Mod 10 gamemode that features only the bare basics of Role-Play. Includes: SQLite Saving (Player data, map configurations, and more) Simple Inventory System Permanent In-Game Deaths Currency System /me and /it commands ... [More] Player model selection Progress: SQLite Saving: 65% Inventory: 0% Perma Deaths: 95% Currency System: 25% Chat & Chat Commands: 30% GUI: 55% Feel free to further the development of the above. Keep in mind, this is supposed to be bare basics RP, so no weapons/class/factions a.k.a. no DarkRP. Keep it like a MUD RP except with 3D graphics. [Less]

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  0 reviews  |  0 users  |  4,086 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.