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Smolt is developed to collect hardware profiles from end users in a opt-in method. It was originally written for Fedora and now also supports SuSE, Debian and Ubuntu. Support for Archlinux, Frugalware, Mythvantage, and Crux is in the support queue. It should be compatible with any system that uses
Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
Sauerbomber is a 3D game based on the Cube2 engine. It offers several game modes like ffa, ctf, bomberman and hide&seek. Sauerbomber includes a map editor, content repositories and client&server side python scripting.
Die Piraten-Partei Schweiz möchte ein sicheres e-Voting-System für Vereine designen, welche auf einem verifizierbaren kryptographischen Protokoll basiert. The Pirate Party Switzerland is designing an e-Voting System for associations which is based on a cryptographic safe protocol.
My experimentation tree. The goal of this system is to be a "living" inferno tree accessible to people new to the community. With that in mind I want to explain the system in a way that people outside the systems software research community can understand. I'd also like it to encourage
The game will be implemented in a client/server model. The client process is associated to the player (and to the interface). There are three steps in the communication between client and server: To start a new game, the client must get the word to guess from the server. At the end of a game
This application looks like social network. Made in education purposes. Helps user to have own environment (data, multimedia) and communicate with other users in the system. Can store user data, communication information. Support authorization and authentication. Technologies: J2EE, JAAS
Разработка клиент-серверного приложения по заказу компании СМАО Загрузки Спецификации Задачи Исходные коды
Client-server project for the course SEG2505 - Intro to Software Engineering at University of Ottawa. Theproject is written in Java and is based on the OCSF client-server framework available at lloseng.com
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