Projects tagged ‘cmake’, ‘cplusplus’, and ‘windows’


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Projects tagged ‘cmake’, ‘cplusplus’, and ‘windows’

Filtered by Project Tags cmake cplusplus windows

Refine results Project Tags linux (6) c++ (5) cross-platform (5) game (3) mac (3) macosx (3) osx (3) mac_os_x (3) gamedev (2) game_engine (2) framework (2) gui (2)

[6 total ]

163 Users
   

The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows ... [More] and Mac OS X. Licensed under GNU LGPL, they may be used by open source and proprietary applications. [Less]
Created over 3 years ago.

128 Users
   

The KDevelop project was founded in 1998 to build up an easy to use IDE (Integrated Development Environment) for KDE. Since then, the KDevelop IDE is publicly available under the GPL and supports many programming languages.
Created over 3 years ago.

3 Users

PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is ... [More] cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of re-inventing things, and because it does not hide underlaying libraries. [Less]
Created about 1 year ago.

1 Users
 

The project aims to the creation of an UML tool suitable both for academia and the industry, including Ivar Jacobson's proposed extensions for Aspect-Oriented Software Development (AOSD). -Creation ... [More] of a cross-platform (Linux, Windows & Mac OS X) UML editor, using C++; - Allow users to create (in its first release) use case, sequence and class diagrams; - Include AOSD extensions to create models for aspects, pointcuts and advices; - Provide interoperability through the export of diagrams using the XMI standard; - Deliver a high-quality code base, thoroughly unit- and functionally tested; - Provide a usable, standard and easy-to-use user interface. The name "Rem" stands for "Requirements and Entity Modeler" but is also a reference to Rem Koolhaas, one of the greatest architects of all time [Less]
Created about 1 year ago.

0 Users

The Aspect GTK is a collection of tools which provide a complete game creation environment.
Created 3 months ago.

0 Users

This is a little game similar to tetris that I am making when I'm bored. It is written in C++, use allegro graphic library and soon will use cmake build system. I hope that it will be multiplatform (or at least will work on Windows and Linux!).
Created 6 months ago.