cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it
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uses objective-c.
Main features:
* Scene management (workflow)
* Transitions between scenes
* Sprites
* Actions
* Basic menus and buttons
* Integrated Box2d and Chipmunk 2d physics engine
* Particle system
* Text rendering support
* Texture Atlas support
* Tile Map support
* Touch/Accelerometer support
* Portrait and Landscape mode
* Integrated Pause/Resume
* Supports PowerVR Texture Compression (PVRTC) format
* Language: objective-c
* Open Source: Compatible with open and closed source projects
* OpenGL ES 1.1 based [Less]