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cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c. Main features: * Platforms: iOS and Mac * Scene management *
The cocos2d-x flavor of The Open Code Project for In App Purchasing. - Plugin for In-App Purchase APIs by Google and Apple - Storage for currency/goods balances - Improved security - Event handling - Sample App for reference
Things worth looking in the source for: - XML Parsing - a separate HUD Layer - Touch Events - Chipmunk Physics
AboutOC3D is a game engine for the iPhone, written in Objective-C (and C/C++). It is based on the great Cocos2D engine (for the iPhone) and adds more 3D features. Using OC3DIf you use OC3D in your project, i would be happy if you leave me a message with some description and detail about your
Aboutcocos Live is a service that tries to help iPhone Indie Game Developers by giving them an API to solve their online requirements. cocos Live is a reliable service with good bandwith, since it is hosted in Google App Engine. cocos Live is a free service. You can host as many games as you want
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