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cocos2d is a framework for building 2d games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".
An 2D interactive playground written in Python. Uses pyglet, cocos2d, pymunk and other Python code to provide components to write games and interactive 2D applications.
Dynamic Typography PresentationsA library to show cool looking presentations using Python. Requirements:Python 2.5+ Pyglet cocos2d http://www.youtube.com/watch?v=QM0GEmw55f8
Converts .tmx files generated by the generic WYSIWYG map editor Tiled (http://www.mapeditor.org) into a corresponding MapLayer to be used in cocos2d.
English: This project was created by engineering students of Rio de Janeiro (Brazil) willing to increase their Python programming language skills, learn how to manage projects and do team work in the real world and, most importantly, have fun! Português: Este projeto foi criado por alunos de
Aboutcocos Live is a service that tries to help iPhone Indie Game Developers by giving them an API to solve their online requirements. cocos Live is a reliable service with good bandwith, since it is hosted in Google App Engine. cocos Live is a free service. You can host as many games as you want
A personal project still in pre-pre-alpha stage. Made with Python, Pyglet, Cocos2D and Box2D (PyBox2D) Objective:You control a box which would fight against other box ala bumper car. Until you win.
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