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Boost was begun by members of the ISO C++ Standard committee Library Working Group to provide free peer-reviewed portable libraries to the C++ community. An additional objective is to establish "existing practice" and provide reference implementations so that the Boost libraries are ... [More]
The KDevelop project was founded in 1998 to build up an easy to use IDE (Integrated Development Environment) for KDE. Since then, the KDevelop IDE is publicly available under the GPL and supports many programming languages.
Ohcount is a source code line counter. Ohcount identifies source code files in most common programming languages, and prepares total counts of code and comments. It can operate on single files or entire directory trees. Ohcount can produce line-by-line analysis of files for detailed debugging. ... [More]
Scintilla is a free source code editing component for Win32 and GTK+. As well as features found in standard text editing components, Scintilla includes features especially useful when editing and debugging source code. These include support for syntax styling, error indicators, code completion and ... [More]
Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a ... [More]
Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment. Rapid development is achieved by the smart and aggressive use of C++ rather than through fancy code generators. In this respect, U++ ... [More]
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More]