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This is an advanced game engine

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  0 reviews  |  0 users  |  138,099 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Free IDE

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  0 reviews  |  0 users  |  16,330 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

based on other multible open source projects

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 3 days ago
 
 

track who is editing documents in a project collaborate on project documents in real time

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  0 reviews  |  0 users  |  0 current contributors
 
 

Projects Infomation: Contains all/most public projects from Liam Brown. Project files will be included in the project download, along with folders and extra infomation. Base SVN Link:http://liambrown-public-projects.googlecode.com/svn/trunk Projects:Evolution Gamemode (Gmod; Lua) Info: ... [More] Command a science team as you attempt to control the countries population; Engineer a virus or create a cure, all from the safety(?) of your underground lab. Author: Liam Brown SVN: Currently Unavailable Extra Links: N/A SVN Log: [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 2 days ago
 
 

A small but interesting game / game engine done to learn.

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  0 reviews  |  0 users  |  0 current contributors
 
 

Common coding and design practices in software projects are a good thing. To support them, there is a number of helpful tools around, such as static code analyzers, test coverage tools, code formatters and so on. The goal of this project is to provide Eclipse Plug-Ins that help to integrate common ... [More] compiler and formatter settings in the Eclipse workspace, support Checkstyle, EclEmma and other tools, and apply some OO design metrics to analyse weak spots in the code. These settings, tool configurations and metrics reflect the 'usus' (common practice) in projects we've worked in and have proved useful; we want to integrate them in order to have them handy all the time. Read more about the Features (with Screenshots), or simply download and install. [Less]

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  0 reviews  |  0 users  |  22,097 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

A Test Project For Game Physics using Newton's Physics Rules, Java, and OpenGL for graphics.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 11 days ago
 
 
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Quake II Evolution is a grapichal upgraded engine with rewritten particle system, rewritten file system, memory system and much more. The goal of the engine is to take it up-to-date as much as possible. The engine will still keep all the backwards capabilities such as playing online with everyone ... [More] else using other engines. It keeps the old particle system along with explotion and expansion effects for those who doesn´t want to play with the new effects. It aims to give a easy to read but still clean code base. [Less]

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  0 reviews  |  0 users  |  0 current contributors
 
 

A Garrysmod Gamemode for the September 09 Gamemode Coding Contest. The theme is art.

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  0 reviews  |  0 users  |  4,893 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 
 
 

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