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This leightweight library contains functionality for creating Windows like Services in managed code, as creating Windows Services in Windows Mobile/Windows CE isn't supported. The library is compatible with the .NET Compact Framework 2.0 and higher.
The Windows Mobile Unified Sensor API allows developers to easily access the hardware sensors that are available on various phones. Sensors: Light Sensor Capacitive Touch Pad Accelerometer Devices: HTC Touch * Samsung Omnia/Instinct
SMS Notifier watches for incoming calls that are missed (i.e. not answered). Depending on configuration settings it does the following things: 1) Send an SMS message to the caller (configurable contents), possibly containing also the end time of current appointment (configurable). 2) Adds an item to calendar (containing the caller info)
SniffThat is a pocket pc software based on the Compact Framework 2.0. SniffThat allows to scan for wireless access points and combine this information with the current GPS position of the device. It is plugin based and therefore supports custom plugins to do whatever the plugin likes to do with the access point and / or Gps Information.
MVC Framework for mobile devices running .NET Compact Framework 3.5. Please see the series of posts that explain the framework usage at my blog: http://blogs.msdn.com/priozersk/
AlphaMobileControls is a .NET Compact Framework 2.0 API offering WinForm Controls for Windows Mobile 5 or 6 able to handle images with alpha channel and alpha blending.
Explore and manipulate your mobile device with Windows PowerShell. Supports PocketPC and SmartPhone devices; WM2002, 2003, 2003SE, 5, 6 and 6.1
Aplicación .Net simple para aprender el idioma catalán para las personas que hablan español. Simple .Net application to learn the catalan language for the people who speak spanish. La version J2ME se puede encontrar en: http://catalanme.googlecode.com The J2ME version can be found at: ... [More]
Why? Today too little of the web is designed for mobile devices. As a result, mobile users are forced to deal with long load times and rendered pages that are unreadable on their small screen. Ideally, Poco HTML users should be able to passively (reading, occasional form entry) navigate the web ... [More]