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The goal of this work is to provide a high quality front-end for LLVM that is built with the same principles as the rest of LLVM (it is built as a set of reusable libraries, integrates well with rest of the LLVM architecture, same license, etc). Among other things, this means that LLVM can now be ... [More]
LLVM is a robust system, particularly well suited for developing new mid-level language-independent analyses and optimizations of all sorts, including those that require extensive interprocedural analysis. LLVM is also a great target for front-end development for conventional or research programming ... [More]
LLVM Compiler for the D programming Language, is based on the DMD 1.0 / 2.0 frontend and uses LLVM as backend.
Modula-2 R10 language specification, grammar, syntax diagrams, standard library and reference compiler. The library is written in Modula-2. The reference compiler is written in C and it targets C and LLVM to allow bootstrapping on a wide range of architectures and operating systems.
Object oriented Modula-2 compiler with Smalltalk/Objective-C derived language extensions for native support of Cocoa and GNUstep. Targets C and LLVM. Work in progress. BSD style license.
Portable OpenCL is an open source implementation of the OpenCL standard which can be easily adapted for new targets. One of the goals of the project is improving performance portability of OpenCL programs, avoiding the need for target-dependent manual optimizations. A "native" target is ... [More]
Shed Skin is an experimental compiler, that can translate pure, but implicitly statically typed Python programs into optimized C++. It can generate stand-alone programs or extension modules that can be imported and used in larger Python programs. Besides the typing restriction, programs cannot ... [More]
LLVM-Lua, is a JIT and static Lua compiler that uses Low Level Virtual Machine (LLVM) as the compiler backend.
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