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POE

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POE is a framework for cooperative, event driven multitasking in Perl. Other languages have similar frameworks. Python has Twisted. TCL has "the event loop". POE originally was developed as the core of a persistent object server and runtime environment. It has evolved into a general ... [More] purpose multitasking and networking framework, encompassing and providing a consistent interface to other event loops such as Event and the Tk and Gtk toolkits. POE is written in layers, each building upon previous ones. It's therefore possible to use POE at varying levels of abstraction. [Less]

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  0 reviews  |  39 users  |  23,157 lines of code  |  2 current contributors  |  Analyzed 3 days ago
 
 

Csound is a powerful and yet easy to use musical synthesis package. Csound was constructed in the tradition of so-called music-N languages, among which the best-known is Music V. It consists of an orchestra- and score-driven executable, written in C for portability. Since Csound is a computational ... [More] language, it is highly flexible and efficient; complexity is gained only at the expense of computation power. Basically, Csound reads some files and creates the result as a sound file on disk or, on faster machines, in real time through a DAC. [Less]

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  0 reviews  |  9 users  |  705,279 lines of code  |  14 current contributors  |  Analyzed 5 days ago
 
 

Strongly-timed, Concurrent, and On-the-fly Audio Programming Language. ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis - fully supported on MacOS X, Windows, and Linux. ChucK presents a new time-based, concurrent ... [More] programming model that's highly precise and expressive (we call this strongly-timed), as well as dynamic control rates, and the ability to add and modify code on-the-fly. In addition, ChucK supports MIDI, OSC, HID device, and multi-channel audio. It's fun and easy to learn, and offers composers, researchers, and performers a powerful programming tool for building and experimenting with complex audio synthesis/analysis programs, and real-time interactive control. [Less]

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  0 reviews  |  4 users  |  0 current contributors
 
 

UPDATE 09/18/09: I will upload this project's code and executables very soon. I am just cleaning up the directories and figuring out SVN. Myoo-Zick (pronounced music), is a musical sequencer / composer / performer / programmer for children. There is a palette of musical modules that can be ... [More] connected to create music. Example video here: http://vimeo.com/3932189 It can be both deterministic and aleatoric. It can also be automatic with respect to musical rules or theory. I imagine it as a sort-of Scratch meets Max meets Electro Plankton meets Experiments in Musical Intelligence (EMI) meets Ableton Live. The intention is to create an easy-to-use application for experimenting with and learning about electronic music composition. The interface also encourages eccentric thinking. The interface will consist of a palette of musical modules and a canvas. There will be three types of modules: generators, modifiers, and outputs. These will lock into place so that no mistakes can be made. They can be modified or interacted with in real-time to effectively compose. Compositions can be saved and reloaded. Finally, there will be global settings for scale and tempo. It was created as a university project at University of California, Los Angeles in the Design Media Arts department by Richard Caceres. The course was Programming Media 1, which was taught by Professor Casey Reas. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 

Meuoau-zichck (pronounced music), is a musical sequencer / composer / performer / programmer for children. There is a palette of musical modules that can be connected to create music. Example video here: http://vimeo.com/3932189 It can be both deterministic and aleatoric. It can also be ... [More] automatic with respect to musical rules or theory. I imagine it as a sort-of Scratch meets Max meets Electro Plankton meets Experiments in Musical Intelligence (EMI) meets Ableton Live. The intention is to create an easy-to-use application for experimenting with and learning about electronic music composition. The interface also encourages eccentric thinking. The interface will consist of a palette of musical modules and a canvas. There will be three types of modules: generators, modifiers, and outputs. These will lock into place so that no mistakes can be made. They can be modified or interacted with in real-time to effectively compose. Compositions can be saved and reloaded. Finally, there will be global settings for scale and tempo. It was created as a university project at University of California, Los Angeles in the Design Media Arts department by Richard Caceres. The course was Programming Media 1, which was taught by Professor Casey Reas. [Less]

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  0 reviews  |  0 users  |  0 current contributors
 
 
 
 

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