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Four In A Line is a multiplayer Connect Four game. It can be played on a network, or against an AI game player. The AI game player uses the algorithm developed by Keith Pomakis but then rewritten in Java. The network layer uses RMI without using the callback pattern, which ensures that the game
Two players compete to connect four gamestones/discs in a n*m grid. Players take turns in dropping discs into the grid from the top edge, essentially stacking up discs in columns. The player who first manages to align four of his/her own discs in a consecutive manner, i.e. either horizontally
Connect4 project is a game developed by a group of CIS students. The project is written mainly in Java programming language using Eclipse as the main IDE.
A Connect4 game, where an illusion of gravity is added. NextGen Connect4 is actually the original Connect4 game where you put men in rows and try to get 4 consecutive men of your color before the other player. In NextGen we have developed the idea of dropping a man in the grid. We have
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