Projects tagged ‘constructivesolidgeometry’ and ‘csg’


[2 total ]

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CSGTestWorld is a C++ implementation of Constructive Solid Geometry routines written by Greg Santucci. The project includes the platform I have used in the past for games and simulations. It is used ... [More] here as a testbed for the CSG routines. The testbed features camera logic written for navigating the interesting volumes generated by these routines. The platform is built on top of a tweaked version of OpenGLUT. The CSG routines implementation is based on the CSG routines written in Java by Danilo Balby. [Less]
Created 8 months ago.

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Carve is a C++ library designed to perform boolean operations between two arbitrary polygonal meshes. The standard union and intersection operations are supported, as are symmetric and asymmetric ... [More] difference. It is also possible to implement custom operations using Carve, allowing results to be formed from any combination of inputs. Carve supports a variety of inputs, including both closed and open surfaces, faces with arbitrary edge counts and datasets with multiple disjoint, embedded or touching surfaces. Carve can also interpolate arbitrary values across faces, meaning that CSG operations need not discard colour, texture coordinates or other data. [Less]
Created 6 months ago.