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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 6 days ago
 
 

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 5 days ago
 
 

Facade is a first-person, futuristic, 3D, cross-platform (Windows, Mac OSX, and Linux) open-source adventure game project, built using the Ducttape Engine. Players will use nanotechnology to solve puzzles and progress through the game world.

5.0
 
  0 reviews  |  1 user  |  1,250 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

What is the CellCode Game Engine?It is a Game Engine programmed in C++. And it uses DirectX as the underlying API. It is a Game Engine based om plugins. So later maybe you can add your own plugins to the Game Engine. What is the current status?The Game Engine is currently under active development. ... [More] At this time first build of the Game Engine Core is added, but the Core is not yet tested and the interface for the programmer is still a mess. But I hope to have it tested and cleaned up in the Next to months or so. And I also hope to have a download in the couple of days after the first release. The current version of the Game Engine is the Alpha version. That means that the Game Engine isn't stable yet and that it doens't contain much functionality. But I hope that it will change very soon. I'm working hard to get it to the Beta version. But you can't use it for a game yet. FeaturesCurrently the Game Engine doesn't have that much functionality. But below you can see a list of features that the Game Engine will include or will be included. CellCode CoreWin32 handling Logging system Input handling Plugin managing [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.

0
 
  0 reviews  |  0 users  |  783,938 lines of code  |  1 current contributor  |  Analyzed about 6 hours ago
 
 

My DirectX Engine.

0
 
  0 reviews  |  0 users  |  1,543 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

The Little Engine is a game engine whose structure adheres to the principles of object-oriented design for the purpose of promoting modularity in development and implementation. NOTE: This project is in its gestation period and under heavy development.

0
 
  0 reviews  |  0 users  |  6,168 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

An FPS in the making.This is going to be a multiplayer FPS. Much of the basic engine is done and we are now moving on to the actual game play. First Release We have finally made our first release. Currently, all you can do is run around on the terrain and jump. You can play around with the ... [More] settings file to your heart's content. Note about 32 vs 16 bit versions. First try 32 bit. If that doesn't work, use 16. If that doesn't work email me. Help Anyone who has knowledge of C++ and/or Direct3D and wants to help, just email gamernb@gmail.com [Less]

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  0 reviews  |  0 users  |  6,633 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 

A 3D game engine designed for simple to use.

0
 
  0 reviews  |  0 users  |  95,666 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 
 
 

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