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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,233 lines of code  |  13 current contributors  |  Analyzed about 13 hours ago
 
 
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Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

5.0
 
  0 reviews  |  24 users  |  7,757,161 lines of code  |  411 current contributors  |  Analyzed about 11 hours ago
 
 

The goal of the Syllable project is to create a family of easy-to-use free software operating systems. It is the continuation of the BeOS-like AtheOS. Syllable Desktop has its own C kernel with symmetric multiprocessing, multithreaded pre-emptive multitasking, high POSIX compliancy, 64-bit ... [More] journaled filesystem (AFS) with metadata, an integrated native GUI architecture with an object-oriented C++ API, SDL, singular native toolkit and multi-user desktop environment. The system seeks to be an integrated, lightweight, easy-to-program, powerful, high-performance graphical desktop environment which avoids legacy OS paradigms that frustrate developers and have hindered the computing masses' adoption of a free-software desktop. Syllable Server is a matching small and efficient Linux server. [Less]

3.75
   
  0 reviews  |  12 users  |  2,704,719 lines of code  |  2 current contributors  |  Analyzed almost 2 years ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 
 
 

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