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Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

4.44444
   
  0 reviews  |  51 users  |  38,993 lines of code  |  1 current contributor  |  Analyzed almost 2 years ago
 
 

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 9 days ago
 
 

The Brood War Application Programming Interface (BWAPI) is a free and open source C++ framework for creating AI modules for Starcraft: Broodwar. Using BWAPI, programmers can retrieve information on players and individual units in Starcraft as well as issue a wide variety of commands to units ... [More] , opening the doors for custom AIs with new micro and macro algorithms. [Less]

4.66667
   
  0 reviews  |  4 users  |  53,044 lines of code  |  2 current contributors  |  Analyzed 7 days ago
 
 

Angel is a 2D game prototyping engine based on OpenGL and C++. Angel was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April 2008. The source was opened in January 2009. Angel provides: * Actors (game objects with ... [More] color, shape, responses, attributes, etc.) * Texturing with Transparency * "Animations" (texture swapping at defined intervals) * Rigid-Body Physics * A clever programmer can do soft-body physics * Sound * Text Rendering with multiple fonts * Particle Systems * Some basic AI (state machine / pathfinding) * Config Files * Logging * Input from a mouse, keyboard, or Xbox 360 controller * Binding inputs from a config file * Python Scripting * In-Game Console [Less]

0
 
  0 reviews  |  3 users  |  1,033,465 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 8 days ago
 
 
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PVLE is a lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other well-known libraries. It is cross-platform and written in C++. It differs from other engines in the way it uses existing code instead of ... [More] re-inventing things, and because it does not hide underlaying libraries. [Less]

0
 
  0 reviews  |  3 users  |  51,227 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

The Chinese game Mahjongg is popular over the world. It combines elements of strategy, wisdom and luck. The objective is simple, but so captivating - you must match sets of tiles together to clear them from the board. Amazing Mahjongg 3D gives you an opportunity to enjoy classic Mahjongg game on your desktop computer.

0
 
  0 reviews  |  2 users  |  30,631 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

5.0
 
  0 reviews  |  2 users  |  268,190 lines of code  |  0 current contributors  |  Analyzed about 10 hours ago
 
 

Tiny shooter game, remake of an original game by Greg Kuperberg (Orion Software - 1982), based on PVLE game engine ( http://pvle.sourceforge.net ).

0
 
  0 reviews  |  2 users  |  19,044 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Initially planned as a an ambitious 2D MMORPG project, The Legend of Mazzeroth has been scaled back and has gone back to its roots as an old-school RPG reminiscent of 16-bit era Super Nintendo RPG's. If you've ever played Chrono Trigger, Final Fantasy 6, Breath of Fire and Secret of Mana ... [More] , you'll feel quite comfortable with this game too. [Less]

4.5
   
  0 reviews  |  2 users  |  37,341 lines of code  |  2 current contributors  |  Analyzed about 16 hours ago
 
 
 
 

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