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Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

4.44444
   
  0 reviews  |  51 users  |  38,993 lines of code  |  1 current contributor  |  Analyzed almost 2 years ago
 
 

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 3 days ago
 
 

Initially planned as a an ambitious 2D MMORPG project, The Legend of Mazzeroth has been scaled back and has gone back to its roots as an old-school RPG reminiscent of 16-bit era Super Nintendo RPG's. If you've ever played Chrono Trigger, Final Fantasy 6, Breath of Fire and Secret of Mana ... [More] , you'll feel quite comfortable with this game too. [Less]

4.5
   
  0 reviews  |  2 users  |  37,341 lines of code  |  2 current contributors  |  Analyzed 1 day ago
 
 

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

5.0
 
  0 reviews  |  2 users  |  268,190 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

This project contains the parts of the public development of the Illarion Online RPG. The project is developed since the year 2000 as closed source and turned to partial open source in 2011.

5.0
 
  0 reviews  |  1 user  |  217,695 lines of code  |  8 current contributors  |  Analyzed 6 days ago
 
 

OpenHoMM is open source clone of 'Heroes Of Might And Magic III' engine. It will include some new features. Qt 4.5 used. You must own Heroes of Might and Magic III to use OpenHoMM.

5.0
 
  0 reviews  |  1 user  |  38,592 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

The Aspect GTK is a collection of tools which provide a complete game creation environment.

0
 
  0 reviews  |  0 users  |  5,390 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 

The Hero RPG is a game built in c++ that contains user generated content and is free and open-sourced for otehrs to enjoy! It will be available on the PC,Linux, and Mac Operating systems (for at least 32bit systems). the games intentions is to allow my to broaden my C++ knowledge as well and polish them.

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

GHost++ is a Warcraft 3 game hosting bot. Some features include: run on Windows and Linux connect to official battle.net and PVPGN realms connect to multiple realms at the same time host battle.net games and LAN games host battle.net games across realms (players from different realms can play in ... [More] the same game) auto refresh games on battle.net auto host and start games without admin interaction can be controlled via LAN (you only need one set of CD keys) host multiple games at the same time host melee maps and custom maps high speed map downloads host saved games record complete replays of hosted games (including allied and private chat from all players) determine player pings and countries of origin player bans player statistics kick players from games adjustable game latency adjustable [Less]

0
 
  0 reviews  |  0 users  |  185,612 lines of code  |  3 current contributors  |  Analyzed 9 days ago
 
 
 
 

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