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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D
Angel is a 2D game prototyping engine based on OpenGL and C++. Angel was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April 2008. The source was opened in January 2009. Angel provides: * Actors (game objects with
Shed Skin is an experimental compiler, that can translate pure, but implicitly statically typed Python programs into optimized C++. It can generate stand-alone programs or extension modules that can be imported and used in larger Python programs. Besides the typing restriction, programs cannot
TRAPTRansactional Automatic Processor generatorTRAP (TRansactional Automatic Processor generator) is a tool for the automatic generation of processor simulators starting from high level descriptions. This means that the developer only need to provide basic structural information (i.e. the number of
The goal of this tool is to provide high-level language features (like introspection and serialization) to C/C++ without extra effort. It also can be used for fast-prototyping as it allows programs and libraries to export and reuse all its features into very high-level languages like python.
The General Hash Function Algorithm library contains implementations for a series of commonly used additive and rotative string hashing algorithm in the Object Pascal, C and C++, Java, Python and Ruby programming languages For more information please visit: http://www.partow.net/programming/hashfunctions/index.html
nemesis is an experimental finite element code. nemesis consists of two parts: a C++ core, embedding the Python interpreter, capable of undertaking a wide variety of static/transient/eigenvalue problems accounting for material and/or geometrical nonlinearities, and extras, a set of Python scripts
XClip is a file format for storing animation curves, static parameters and their hierarchies data for exchange between scenes , characters and 3d creation softwares.. Currently supporting 3dsmax and python, xsi and maya plugins are in developement as well. The .xcl file format can be used to
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