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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D ... [More]
Angel is a 2D game prototyping engine based on OpenGL and C++. Angel was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April 2008. The source was opened in January 2009. Angel provides: * Actors (game objects with ... [More]
Shed Skin is an experimental compiler, that can translate pure, but implicitly statically typed Python programs into optimized C++. It can generate stand-alone programs or extension modules that can be imported and used in larger Python programs. Besides the typing restriction, programs cannot ... [More]
TRAPTRansactional Automatic Processor generatorTRAP (TRansactional Automatic Processor generator) is a tool for the automatic generation of processor simulators starting from high level descriptions. This means that the developer only need to provide basic structural information (i.e. the number of ... [More]
The goal of this tool is to provide high-level language features (like introspection and serialization) to C/C++ without extra effort. It also can be used for fast-prototyping as it allows programs and libraries to export and reuse all its features into very high-level languages like python.
The General Hash Function Algorithm library contains implementations for a series of commonly used additive and rotative string hashing algorithm in the Object Pascal, C and C++, Java, Python and Ruby programming languages For more information please visit: http://www.partow.net/programming/hashfunctions/index.html
nemesis is an experimental finite element code. nemesis consists of two parts: a C++ core, embedding the Python interpreter, capable of undertaking a wide variety of static/transient/eigenvalue problems accounting for material and/or geometrical nonlinearities, and extras, a set of Python scripts ... [More]
XClip is a file format for storing animation curves, static parameters and their hierarchies data for exchange between scenes , characters and 3d creation softwares.. Currently supporting 3dsmax and python, xsi and maya plugins are in developement as well. The .xcl file format can be used to ... [More]