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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 9 days ago
 
 
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Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

5.0
 
  0 reviews  |  23 users  |  7,703,598 lines of code  |  427 current contributors  |  Analyzed about 21 hours ago
 
 

Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment. Rapid development is achieved by the smart and aggressive use of C++ rather than through fancy code generators. In this respect, U++ ... [More] competes with popular scripting languages while preserving C/C++ runtime characteristics. [Less]

4.66667
   
  0 reviews  |  10 users  |  1,680,242 lines of code  |  10 current contributors  |  Analyzed 7 days ago
 
 

PHP-Qt

claimed by KDE

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PHP-Qt is a language binding for Qt that allows you to write Qt application with the PHP language. Its goal is being a base and supplement for further bindings such as Akonadi, Plasma and other KDE related software as well as enabling PHP developers to write desktop applications. PHP version 5 ... [More] , with its new object oriented features, turned into a language that can be used for writing desktop software. A widely believed legend says PHP is a web-oriented language, but in truth the language itself cannot be web oriented, in contrast to an interpreter, such as the Zend engine which is focused on web environments. We support Zend engine, but also we're working on support for the Roadsend Compiler which gives users the capability to compile their software into binaries. [Less]

4.0
   
  0 reviews  |  6 users  |  47,861 lines of code  |  2 current contributors  |  Analyzed almost 2 years ago
 
 
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Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike ... [More] most other GUI toolkits, Agar takes maximum advantage of hardware graphics acceleration when it is available via OpenGL, but it also supports traditional framebuffer interfaces such as SDL direct video. [Less]

4.33333
   
  0 reviews  |  3 users  |  190,131 lines of code  |  3 current contributors  |  Analyzed 13 days ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

Perl bindings for Qt4. This project aims to have a production-ready module that is similar in syntax to the PerlQt 3 binding. There is currently no official release, but you can check out the source from svn and compile them yourself. See the INSTALL file for instructions on how to do this. ... [More] Once the bindings are built, there are many examples in the example directory that are direct ports to Perl of the C++ examples that ship with the Qt library. Based on the Smoke library, so the final version will support any method that Smoke supports. Create Perl packages that subclass, extend, and override their C++ parents Create signals and slots: connect Qt defined signals to Perl subroutines, and Perl defined signals to Qt slots Signals and slots defined in parent packag [Less]

0
 
  0 reviews  |  0 users  |  30,142 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

A collection of Qt widgets simulate the look and feel of Cocoa.

0
 
  0 reviews  |  0 users  |  343 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

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