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In this game the player should help a girl by name of Violet to struggle with hordes of monsters. For this purpose the various weapon, and also the special abilities of the heroine which are opening with experience can be used. Features: - graphic is based on opengl; - dynamic change ... [More] of day and night; - not disappearing corpses; - improves with experience сharacter - firearms, hand grenades, teleports, bonuses; - languages: english, french, russian, galician, spain; - works on gnu/linux, freebds, windows, mac. [Less]

5.0
 
  1 review  |  4 users  |  7,232 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

As computers evolve, we risk losing some classic games. Bullfrog's Theme Hospital, published in 1997, is a classic simulation game, but getting it to run natively on modern operating systems is getting progressively harder. This project aims to reimplement the game engine of Theme Hospital ... [More] , and be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented in open source code, the project will serve as a base from which extensions to the original game can be made. [Less]

0
 
  0 reviews  |  4 users  |  298,070 lines of code  |  18 current contributors  |  Analyzed 7 days ago
 
 

CosmoScroll is a space shooter game written in C++ and using the SFML library. The game features an horizontal scrolling and different spaceships, weapons, bonuses and levels. Two game modes are offered: Story Mode: complete all levels and beat the final evil boss! Arcade mode: hold as long ... [More] as possible against more and more enemies and try to establish a new record. CosmoScroll is written by 2 computer science students from Paris. The code is intended to be strict C++ and standards-friendly. It is meant to compile under GCC and should run on every platforms supported by the SFML library. [Less]

0
 
  0 reviews  |  1 user  |  16,060 lines of code  |  3 current contributors  |  Analyzed 5 days ago
 
 
5.0
 
  0 reviews  |  1 user  |  5,513 lines of code  |  1 current contributor  |  Analyzed over 1 year ago
 
 

PandoraPanic! is an intense minigame challenge with a variety of games contributed by the GP32X.com community. Check out The Wiki With videos, (more) linux and windows executables, and basic help. Project discussion: GP32X If you are a beginning c++ programmer with some experience in other ... [More] languages or scripting, writing a minigame can be a nice first challenge. Fast results, help from developers and users on the GP32X forum, and it will be probably be inluded in a PandoraPanic Update as well (Project Owners will reject offensive minigames and copyrighted material, and might reject pointless, stupid or defect ones. But use those last terms loosely ; ) This project makes extensive use of Penjin, an easy to use c++ game creation framework [Less]

0
 
  0 reviews  |  1 user  |  20,078 lines of code  |  0 current contributors  |  Analyzed about 17 hours ago
 
 

A remake of the classic Marshmallow Duel.

5.0
 
  0 reviews  |  1 user  |  5,887 lines of code  |  0 current contributors  |  Analyzed 10 days ago
 
 

RapidGameDevelopment EngineFlexible and convinent to use game engine. Uses DirectX for input/graphics/sound/music and C# for tools and editors. 2D game demo News:16-0ct-2009License changed from GPL to Eclipse Public License 1.0

5.0
 
  0 reviews  |  1 user  |  4,625,069 lines of code  |  2 current contributors  |  Analyzed over 1 year ago
 
 

DMZ Game Engine

0
 
  0 reviews  |  0 users  |  166,196 lines of code  |  2 current contributors  |  Analyzed 5 days ago
 
 

Project TetriSiege began life as a course project at UCSD. It was presented as a 'finished' product at the end of that course, and to some extent worked. However, the code base was a mess and the game was in fact quite riddled with bugs. For that reason several members of the original ... [More] development team have undertaken to re-develop the game in order to clean up the code, remove many of the existing bugs, and enhance the playability of the game substantially. We will be looking to incorporate more people as the project grows, so if you like what you see, please contact us. The presentation video of the original game is available here. Take a look! [Less]

0
 
  0 reviews  |  0 users  |  717,823 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Add LUA scripting to Mangos (http://www.mangosproject.org) WE MOVED => http://www.mangoscript.org & http://svn.mangoscript.org/mangoscript - Please, report new issues @ http://www.mangoscript.org/trac

0
 
  0 reviews  |  0 users  |  41,160 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 
 
 

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