Projects tagged ‘cross-platform’ and ‘isometric’


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Projects tagged ‘cross-platform’ and ‘isometric’

Filtered by Project Tags cross-platform isometric

Refine results Project Tags multi-platform (2) multiplayer (2) opengl (2) linux (2) mmorpg (2) rpg (2) framework (2) 2d (2) game (2) free (1) sdl (1) engine (1)

[4 total ]

4 Users
   

The mission of the FIFE project is to create a cross platform game creation framework. Exact engine feature list changes over time, but the following lists the main guidelines for development * Games ... [More] can be created with combination of engine, editor tools, game specific scripts and game content. * Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them. * Framework supports different isometric views with addition of pure top-down view. * Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development. * Purpose of the editor tools is to help to bind the game content with the engine and scripts. [Less]
Created over 3 years ago.

2 Users

The Legend of Mazzeroth is a project covering three sub-projects with the ultimate goals of providing a fun, high quality offline RPG, a persistent online world (MMORPG style) and a 2D game development framework.
Created 3 months ago.

2 Users
   

Open source MMORPG currently in Beta. Latest release version is Beta4-0.971, Beta4 has been released. Source repository is on sourceforge.net. Linux (source) and Windows (.exe) versions are ... [More] available. Players are encouraged to assist in development/ mapmaking/ graphics/ sounds/ music. The main server is moderated due to members from all over the world ranging in age from 8-60. Beta 5 development is in progress as is continued development for Beta 4. Beta 5 is intended to include 2d and 3d clients using the same server. [Less]
Created over 3 years ago.

0 Users

A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
Created 12 months ago.