Projects tagged ‘cross-platform’ and ‘virtual_machines’


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Projects tagged ‘cross-platform’ and ‘virtual_machines’

Filtered by Project Tags cross-platform virtual_machines

Refine results Project Tags vm (5) interpreter (4) portable (4) compiler (4) adventure (3) emulation (3) linux (3) sdl (3) c++ (3) gaming (3) fun (3) entertainment (3)

[8 total ]

130 Users
   

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces ... [More] the executables shipped with the game, allowing you to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]
Created over 3 years ago.

46 Users
   

LLVM is a robust system, particularly well suited for developing new mid-level language-independent analyses and optimizations of all sorts, including those that require extensive interprocedural ... [More] analysis. LLVM is also a great target for front-end development for conventional or research programming languages, including those which require compile-time, link-time, or run-time optimization for effective implementation, proper tail calls or garbage collection. We have an incomplete list of projects which have used LLVM for various purposes, showing that you can get up-and-running quickly with LLVM, giving time to do interesting things, even if you only have a semester in a University course. We also have a list of ideas for projects in LLVM. [Less]
Created over 3 years ago.

20 Users
   

Squeak is a modern, open source full-featured implementation of the powerful Smalltalk programming language and environment. Squeak is highly-portable - even its virtual machine is written entirely in ... [More] Smalltalk making it easy to debug, analyze, and change. Squeak is the vehicle for a wide range of projects from multimedia applications, educational platforms to commercial web application development. [Less]
Created over 3 years ago.

7 Users
 

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.
Created over 3 years ago.

7 Users
   

FreeSCI is a portable interpreter for SCI games, such as the Space Quest series (starting with SQ3) or Leisure Suit Larry (2 and sequels). In February 2009 FreeSCI was merged with ScummVM project.
Created over 2 years ago.

1 Users
   

This is the source management site for the Slate programming language.
Created 12 months ago.

0 Users

TurboVM is a small and simple virtual machine, intended as a compilation target for programming languages. TurboVM uses bytecode with a RISC instruction set designed for easy and fast generation and ... [More] interpretation, as well as flexibility (i.e. it does not impose a certain paradigm like many other VMs). Bytecode can be interpreted or compiled to native code (currently via C). Some speed tests indicate that the bytecode interpreter runs about a factor 15 to 30 slower than native programs, whereas compiling the bytecode yields performance equal to or close to that of equivalent programs written in C. [Less]
Created about 1 year ago.

0 Users

Residual is a cross-platform 3D game interpreter which allows to play LucasArts' LUA-based 3D adventures: Grim Fandango and Escape from Monkey Island. Why 'Residual'? Because this engine covers games ... [More] that the main ScummVM application will not support due to their 3D nature. Also, GRIME is a residue. [Less]
Created about 1 year ago.