Projects tagged ‘csg’


[9 total ]

8 Users
   

Aqsis is a cross-platform photorealistic 3D rendering solution, adhering to the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features ... [More] include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing, level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]
Created over 3 years ago.

7 Users
   

BRL-CAD is a powerful cross-platform open source combinatorial Constructive Solid Geometry (CSG) solid modeling system that includes interactive 3D solid geometry editing, a network-distributed ... [More] symmetric multiprocessing high-performance ray-tracer, network-distributed framebuffer support, image and signal-processing tools, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, numerical processing libraries, a system performance analysis benchmark suite, an embedded scripting interface, and a robust high-performance geometric representation and analysis library. BRL-CAD is extensively cross-platform supporting Windows, Mac OS X, Linux, BSD, IRIX, Solaris, and more. BRL-CAD's development heritage of more than 20 years continues to grow. [Less]
Created over 3 years ago.

3 Users

Ayam is a free 3D modelling environment for the RenderMan interface.
Created over 3 years ago.

0 Users

esto es por solo diversion
Created 4 months ago.

0 Users

CSGTestWorld is a C++ implementation of Constructive Solid Geometry routines written by Greg Santucci. The project includes the platform I have used in the past for games and simulations. It is used ... [More] here as a testbed for the CSG routines. The testbed features camera logic written for navigating the interesting volumes generated by these routines. The platform is built on top of a tweaked version of OpenGLUT. The CSG routines implementation is based on the CSG routines written in Java by Danilo Balby. [Less]
Created 9 months ago.

0 Users

jobeet tutorial for symfony
Created 4 months ago.

0 Users

Carve is a C++ library designed to perform boolean operations between two arbitrary polygonal meshes. The standard union and intersection operations are supported, as are symmetric and asymmetric ... [More] difference. It is also possible to implement custom operations using Carve, allowing results to be formed from any combination of inputs. Carve supports a variety of inputs, including both closed and open surfaces, faces with arbitrary edge counts and datasets with multiple disjoint, embedded or touching surfaces. Carve can also interpolate arbitrary values across faces, meaning that CSG operations need not discard colour, texture coordinates or other data. [Less]
Created 7 months ago.

0 Users

TetraSolve is a finite element package capable of solving four node tetrahedron elements and plotting the results. It provides an easy to use GUI interface that allows user to import the FE model ... [More] , apply loads, boundary conditions and multi-point constraints, and solve the model. The project aims to include a CSG based solid modeller to let user construct the model inside the application. An interface is provided to tetgen to perform meshing on the 3D solid models. [Less]
Created about 1 month ago.

0 Users

Ensemblist is a 3d puzzle game in wich you have to build given shapes out of simple geometric primitives using constructive solid geometry (CSG). By manipulating the position/orientation of the ... [More] primitives, and the boolean operators, you must build a CSG "expression" that match a given solution, only by seeing the resulting shape of this solution. You can also edit your own levels and share them with other players. This is the only game I know of that use realtime rendering of CSG with openGl. The game is functionnal, but I believe a lot of things can be done better. The game runs natively under GNU/Linux and was ported to windows. It should works on MacOsX also, although I didn't tested it. Musics are old MODs done by a friend. Every additions are welcome. [Less]
Created over 3 years ago.