eZ components is an enterprise ready general purpose PHP components library by eZ systems. As a collection of high quality independent building blocks for PHP application development eZ components
... [More] will both speed up development and reduce risks.
An application can use one or more components effortlessly as they all adhere to the same naming conventions and follow the same structure. [Less]
This project has grown in the past years and became the most advanced web cms for clan and esport related pages. It features modul management, template and language switching and so on. It supports a wide range of php versions and database drivers.
Open Source Framework for PHP5, find simplicity, multiple-choices and fast development cycle.
* Framework Component-based
* Small Footprint
* Pluggable system
* for PHP 5.2.3+
... [More] * Fast and easy to install and use.
* Multiple OO Models:
o internal (tdbo)
o doctrine | propel
* Multiple Templating and View System:
o HTML::Template
o Zope-Tal
o PHP Embeded
o Savant
o CREOLE Wiki Syntax parser
o SVG output
o DocBook? output
o RSS and Atom ready
* Multiple Controllers:
o Cli (Console) Controllers
o SOA-WOA Controllers (RPC)
o REST Controllers
o XUL Interfaces
o XHTML | HTMl5 [Less]
SGLog is intended to be a syslog-style debugging and logging framework for the objective-c 2.0/cocoa development environment in Mac OS X.
Initial Features:
messages to arbitrary text-based log
... [More] files messages to the standard syslog facilities allow multiple facilities which can filter messages based on priority (similar to syslog)
Intended features:
allow the debugging to be controlled at runtime with .plist files and/or environment variables the ability to send debug messages to a remote logging facility optional encryption for remote logging
MIT license so it can be used in open source and non-open projects or products. [Less]
NOTE - 10.06.09: Following Adobe's announcement of iPhone application compile capability from AS3, all I am going to say at this point is that Fosfr WILL be ultimately be available for iPhone dev. The
... [More] concepting is already underway, more info as it becomes relevant.
UPDATED 09.23.09: Currently releasing Fosfr .9 nightly builds, these are growing very stable and .9 is a few days of stability testing away now. Fosfr .8 is still available in the downloads section for now, a new example site built on .9 will be built once .9 is final. See the wiki doc fosfrNightlyBuilds for limited info on where to begin with implementing this preview release. Preliminary documentation (still in the works) is available at: http://www.jeffdepascale.com/documentation/fosfrPreRelease/
Info on .9: See nextRelease doc in wiki. Pushing towards a final 1.0 release, and the change list is long and growing, but the vast majority is tied to overhauling existing functionality to make the framework more digestable and all around useful and adding the last pieces of wish list functionalities before locking down to bug fixes, which will begin after this release through 1.0.
Some of the bigger featues of .9 BETA (anticipated final release by 11/15):
-Fosfr is now implemented using the provided SWC files and the included SWF library file (the com folder is still provided for reference). see the guide SWCImplementationGuide for information. This reduces the framework footprint to 13kb on initial load, a library load of 27kb (pulled automatically in the initial preload), and 4kb for all other framework files. This means substantially reduced load times, much faster compile times (since SWC files are precompiled into bytecode) and initial preloader graphics appear very quickly with only 13kb of overhead on initial load.
The Notifier panel as of Fosfr .9 build 120 (showing optional extended information):
-Notifier (formerly debug) - Error trapping, variable panel size, ability to prioritize debug messaging, player info, garbage collection forcing (debug layers only), real time property inspectors, and an optional visual error beacon for trapped errors.
-Notifier additionally now features a code injection system; see codeInjection for details on valid expressions. Adding functionality to this on an ongoing basis right now.
-A new sound controller
-overhaul of loader event notifications
-overhaul of how external classes are handled in the framework; much tighter integration all around.
-utilization of a custom namespace to close some of the open holes in the framework.
Check out the nextRelease doc in the wiki for the full revision list.
NOTE - .8 beta was released with an outdated version of swfaddress. please download the latest version at: http://www.asual.com/swfaddress/ This will be addressed in the .9 release.
Updated 5.18.09 - Current release: .8 BETA
A complete framework for AS3 site development, Fosfr simplies building full sites designed with a master SWF and multiple sub SWF format. Fosfr handles debugging, tracking, setting up site navigation, loading and unloading sub pages, automatic preloading (via Prequel), SWFAddress handling, simple access to Flashvars, query string params, and cookies, and does it all from implementations as simple as two lines of code per document class. Comes with a complete set of base classes for simple access to all of the methods and features of Fosfr right at Document class level, and optionally can run from a single configuration xml file for ease of access to site parameters without the need to recompile. FosfrLite (included), a streamlined version of Fosfr, provides access to the various pieces of Fosfr without the navigation package for loading sub SWF's.
The current release of Fosfr is packaged with SWFAddress 2.2 (http://www.asual.com/swfaddress) and Prequel 1.0 (http://code.google.com/p/prequel-preloader)
Beta documentation available at:
http://www.jeffdepascale.com/documentation/fosfr
Sample site implementation included in download is visible online here:
http://www.jeffdepascale.com/examples/fosfrFullSite [Less]
WisePHP is a Framework for PHP programers and come with - data base abstration; - XSLT files compilation; - Log sistem; - very good debug; and works very good with extjs javascript framework.
Weework is a very light plugin featured, session enabled, adodb_lite (1.20) powered and smarty (2.6.14) extended PHP framework.
Some Plugins are available:
* simple BBCode parser
* XHTML
... [More] Compliant WikiRenderer
* PHP Backtrace Debug Plugin
* Captcha generator using GD2
It uses a similar way to think as the Zoop framework but very lighter.
Initial Code is on the SVN repository, it includes smarty and a small demo.
You can reach the project here : http://weework.starnux.net or see downloads some releases on http://weework.starnux.net/downloads [Less]