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Vizzy Flash TracerVizzy Flash Tracer is a debugging tool for flash developers which lets you read all the "trace" statements of SWF files without adding any extra code! It works in Firefox, IE, Flash IDE, Adobe AIR and other places where "trace" statements take place. Vizzy is ... [More] cross platform and has all the features other tracers have and even more. Vizzy runs out-of-the-box and configures your environment for you to start debugging your flash applications immediately (automatic mm.cfg file creation, determining location, debug flash player detection, etc.)Download the latest build from Downloads section. Featuresv2.0 New FeaturesNew GUI. Windows native executable (exe). Log snapshots. Flash Player Policy file reading option. Flash Player detection at first launch. search results are displayed besides the scroll bar log file read frequency is configurable multi-platform (Windows, Mac, Linux) batch files to run Vizzy on every platform mm.cfg file automatic creation flashlog.txt file location automatic detection comma separated filtering for multiple keywords restore window on trace log update if minimized quick search with F3 key (highlight any word and press F3). highlight-all search mode always on top mode word wrapping clear log button System requiermentsJava Runtime 1.5+ How To LaunchWindows:Run with Vizzy.exe or by double-clicking on Vizzy.jar Mac OSX:Run by double-clicking on Vizzy.jar or vizzy_mac.sh (set chmod 777) Linux:Run by double-clicking on Vizzy.jar or vizzy_linux.sh (set chmod 777) TroubleshootingIf you do not see anything in your Vizzy debug screen, please check the following: Debug Flash Player Check that you have debug flash player installed instead of a regular one. To check, just right click on your any flash object and if you see Debugger option there, then you have debug flash player installed. Install debug Flash Players from http://www.adobe.com/support/flashplayer/downloads.html By default, Vizzy should detect flash player automatically at first launch. mm.cfg Check that you have mm.cfg file in your user's directory (Macintosh OS X: /Library/Application Support/Macromedia, Windows 2000/XP: c:\Documents and Settings\username\, Windows Vista: C:\Users\username, Linux: /home/username) If it does not exist, please create mm.cfg in that directlry with 2 lines of content: TraceOutputFileEnable=1 ErrorReportingEnable=1This should work! By default, Vizzy should create mm.cfg file for you at every launch if it does not exist. run If your Vizzy does not run as described in "How To Launch" chapter, please try to run it from command line: open your shell windows and go to the Vizzy directory. Type java -jar Vizzy.jar Created by: Sergei Ledvanov Version info update Current version is: 2.1; Current version features: 1. New Trace Options tab.|2. Bugfixes; DonationsIf you think this program is good enough, donate some money! [Less]

4.0
   
  0 reviews  |  1 user  |  0 current contributors
 
 

De MonsterDebugger has been developed by Amsterdam based design studio De Monsters to assist in debugging applications created in Flash, Flex and AIR. With De MonsterDebugger you can: Trace various types of data that are present in your project and view them in a friendly way. Explore your live ... [More] application Edit properties at runtime Run methods and get the results at runtime See detailed traces De MonsterDebugger has been developed as an AIR application and thus runs on Windows, Mac and Linux. By adding an ActionScript class to your projects you are ready to start debugging your application using De MonsterDebugger. For more information visit: http://www.demonsterdebugger.com [Less]

5.0
 
  0 reviews  |  1 user  |  23,774 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

Xray is a snapshot viewer of the current state of your Flash project without impacting the performance or the file size of your application.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 6 days ago
 
 

View output onlineThe Online AS Logger is a powerful tool for displaying log messages into browser console, web or native application. Most common use tracing outputs from MXML or AS files, but you can also embed AS Logger into HTML page for display outputs using: AS Logger XPanel for FLEX/Flash ... [More] Mozilla FireFox using FireBug Add-on ThunderBolt AS3 Console Create native application and integrate with AS Logger (for example: Microsoft COM/OCX). The advantages using AS Logger: You do not have limits transferring AMF encoding data via Adobe LocalConnection. You can avoid installing any applications. You can activate log tracer any time on your local or remote machine. Run demo, download the source code or browse SVN repository Wiki documentation: http://code.google.com/p/online-as-logger/wiki/HowTo [Less]

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  0 reviews  |  0 users  |  2,711 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

This is an actionscript3 debugger.it has these features: Output trace information Eval function Regexp filter DemoPlease download DebugLiteDemo1.swf on the right to experience. After your download and run it, press CTRL+ALT+0 to call debuglite.then you can try these evals in eval box: ... [More] trace(main.tf.text,main.btn.label,main.check.selected); main.btn.label=main.check.selected?"YES":"NO"; main.btn.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); How to use DebugLite?download DebugLite.flex.swc add it to your library of application project configure DebugLite in your application DebugLite.set("x", 0); //set x position DebugLite.set("y", 0); //set y position DebugLite.set("width", 400); // set width DebugLite.set("height", 500); // set height DebugLite.set("alpha", 1); // set alpha DebugLite.set("visible", true); // set visible at start DebugLite.set("writeLog", true); // set if write trace information to flashlog.text or not DebugLite.set("maxLines", 0); // set maximum lines of traces, default is 0, no limit. DebugLite.set("hotKey", { ctrlKey:true, altKey:true, shiftKey:false, keyCode:"48|96" }); // set hot key, default is CTRL+ALT+0 (note: all of above parameters are optional.) initialize DebugLite DebugLite.init(stage);override default trace method in classes that you want to output trace information in DebugLite public var trace:Function = DebugLite.echo; //public static var trace:Function = DebugLite.echo;//if your trace are in static methodsbind object to DebugLite eval function. if you want to access object in eval, you shold pass a reference to DebugLite like this: DebugLite.bind("main", this);(note:above code means bind this(Main object) to a name "main", so you can use reference "main" to access Main object like you can do some test in DebugLiteExample1.swf. Below is the source code of DebugLiteExample1.swf/** * DebugLite Example * @author Alex.li (www.riaidea.com) */ package { import flash.display.*; import flash.text.*; import fl.controls.Button; import fl.controls.CheckBox; public class Main extends Sprite { public var tf:TextField; public var btn:Button; public var check:CheckBox; public var trace:Function = DebugLite.echo; public function Main():void { DebugLite.set("x", 310); DebugLite.set("y", 10); DebugLite.set("width", 380); DebugLite.set("height", 500); DebugLite.set("visible", false); DebugLite.init(stage); DebugLite.bind("main", this); DebugLite.bind("debug", DebugLite); trace(this, this.stage, this.stage.stageWidth, this.stage.stageHeight); tf = new TextField(); tf.width = 290; tf.height = 450; tf.x = 10; tf.y = 10; tf.border = true; addChild(tf); tf.wordWrap = true; tf.text = "DebugLite是一个AS3 Debugger,它的目的是让你更简单更方便的调试你的AS3程序。它有如下三大特性:\n\n"; tf.appendText("1) 使用简单。只需添加少量的代码即可把trace信息输出到Debugger面板,而trace语法完全不变。\n"); tf.appendText("2) 有Eval功能。可以动态查看程序中的对象、变量、属性等等。\n"); tf.appendText("3) 有正则过滤功能。可以很方面的查看自己关心的log信息。"); trace(tf, "create success"); btn = new Button(); btn.x = 10; btn.y = 470; btn.label = "我是一个按钮"; addChild(btn); trace(btn, "create success"); check = new CheckBox(); check.x = 150; check.y = 470; check.width = 150; check.label = "This is a CheckBox!"; addChild(check); trace(check, "create success"); } } } [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

针对Flash界面开发的一个工具。基于AS3.0。希望对大家有用。还有一些功能会陆续加进来。

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  0 reviews  |  0 users  |  13,295 lines of code  |  0 current contributors  |  Analyzed 11 days ago
 
 

Xray (The AdminTool) is a “snapshot viewer” of the current state of your Flash application without impacting the performance or the file size of your application. Xray’s true nature is to look into the very guts of the Flash application and disolve the 2d myth you see on screen to a 3D ... [More] tangible entity you can truly crawl through. Note: “object” in this list might mean a literal Object, textField, class, button, sound object, video object etc) View physical parent/child relationships of all your objects/movieclips in the treeview View all properties/methods associated with an object/movieclip Drill down through any objects/movieclips/arrays in the Datagrid Execute actionscript at runtime. Call any of your methods from the interface at runtime! Control at runtime: o MovieClips - Edit all properties, including: Rotate, scale, move, opacity, properties, play, gotoAndPlay/Stop/labelName o TextFields - same as movieclips, as well as edit text, HTML text o Buttons - same as movieclips o video objects (NetStream) - play, pause, stop, view properties in realtime as video plays o Sound objects - play, stop, set loops, view ID3 information, all sound properties. Use the global.tt() to send any object/property to the output panel. Xray.trace() will recurse any object/array and display in the output panel a tabbed relational view of the object/array. Use the search tool to search the output returned. History info - use property settings saved in the history in your FLA or to reset your application to a specific state Filters Panel - use Flash8 filters at run time and copy/paste the code for use in your FLA [Less]

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  0 reviews  |  0 users  |  17,005 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

BrunLib is ActionScript3 library/framework dedicated for fast and simple creating dynamic pages in the Adobe Flash technology. It's an effect of collecting of repeatable elements, by a lot of years.

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  0 reviews  |  0 users  |  17,105 lines of code  |  3 current contributors  |  Analyzed 9 days ago
 
 

Console is a Flash Actionscript 3 debugger/logger for flash, flex and AIR. It runs in the same flash you want to use logging on or use remoting to print logs on a flash remote (running on AIR / EXE / swf / swf in html - your choice). The main advantage of console is that you can password protect ... [More] and hide the console during beta / user testing stage of your flash project. This gives developers the ability to go into console on-site and see the traces. No special browser or player version is required to use. Console gives you access to flash objects and properties via commandLine, so narrowing down bugs, manipulating properties and variables can be very easy. Console can also track objects to see if they have been garbage collected during run time. See ReadMe for requirements and changes log. See GettingStarted wiki for basic usages. Main features:Channels Priorities with colour code Command line, - lets you read/write/execute any methods and properties; inspect object/classes; print map of DisplayObjects. etc Garbage collection monitor, - notifies you when objects of your interest are being garbage collected. Ruler tool RL - Measure distances/degrees on screen Roller tool Ro - lists display map of what's under your mouse pointer Graph reporting numeric values Password protect-able Remote logging (now also as Adobe AIR) Other features:Trace in non-repetitive mode Build in FPS and memory monitor Key binding to functions Text filtering/search Move / resize during run time Customizable UI Keep it self always on top Easy to remove when no longer needed Demo:Demo Console: http://www.luaye.com/flash_console/ Demo Remote Console: http://www.luaye.com/flash_console/remote.html To test the remote, open the normal console link and send messages to console to see that remote console also recieve the updates. Does not work on Certain version of Safari on MacOSX due to a reported LocalConnection bug. http://forums.adobe.com/thread/495868?tstart=0 Any bugs or feature requests, please use Issues tab: Issues Do you have any comments (good / bad / feature requests) after using Console? Please let me know because I have only had a few comments in the last year. Email me at contact (@at) luaye (.dot) com Thank you Controls: [Less]

0
 
  0 reviews  |  0 users  |  7,938 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.