Projects tagged ‘development’, ‘engine’, ‘gaming’, and ‘programming’


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Projects tagged ‘development’, ‘engine’, ‘gaming’, and ‘programming’

Filtered by Project Tags development engine gaming programming

Refine results Project Tags gamedev (10) game (9) 3d (8) graphics (8) library (8) api (7) 3d_rendering (7) entertainment (7) framework (7) linux (7) cross-platform (6) windows (6)

[10 total ]

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

12USERS
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

4USERS
 

The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs ... [More] can duel. The third deliverable is babglet, which aims to ease game creation with pyglet. And then there's the TextRPG... [Less]

4USERS
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

2USERS
 

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

1USERS
 

SAGE is a game and simulation engine written in C#, utilizing massive parallelism and (exchangeable) middleware solutions, designed for extensibility and simplicity.

1USERS

This projects tries to port a popular 3d graphics engine irrlicht onto mobile devices. First we'll try to port it on symbian S60 platform. Later we'll also plan to port it on WindowsCE. NOTE on license: --------------- Since this project is ... [More] a port of irrlicht 3D-engine, the license is also the same as the irrlicht license, which you can find here http://irrlicht.sourceforge.net/license.html. [Less]

1USERS

VisualStory is a full featured open-source game authoring tool developped using Qt and OpenGL.

1USERS

A cross-platform .Net wrapper for the Irrlicht Engine