Projects tagged ‘development’, ‘framework’, and ‘graphics’


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Projects tagged ‘development’, ‘framework’, and ‘graphics’

Filtered by Project Tags development framework graphics

Refine results Project Tags library (25) cross-platform (19) api (19) windows (18) programming (17) linux (13) 3d (11) opengl (11) macosx (10) game (10) toolkit (10) gui (9)

[25 total ]
350

GTK+

   
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

GTK+ is a multi-platform toolkit for creating graphical user interfaces. Offering a complete set of widgets, GTK+ is suitable for projects ranging from small one-off projects to complete application suites. GTK+ has been designed from the ground ... [More] up to support a range of languages, not only C/C++. Using GTK+ from languages such as Perl and Python (especially in combination with the Glade GUI builder) provides an effective method of rapid application development. [Less]

Metrics updated 07 Oct 08

118

Qt

   
Licensed as: GNU General Public License 2.0,GNU General Public License 3.0

Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit. Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...

105

Simple DirectMedia Layer

   
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many ... [More] popular games, including the award winning Linux port of "Civilization: Call To Power." SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]

Metrics updated about 5 hours ago

89

wxWidgets

   
Primary Language: C/C++ Licensed as: wxWindows Library License

wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase. It can be used from languages such as C++, Python, Perl, and C#/.NET. Unlike other cross-platform toolkits, wxWidgets ... [More] applications look and feel native. This is because wxWidgets uses the platform's own native controls rather than emulating them. [Less]

Metrics updated 10 Sep 08

32

jME

   
Primary Language: Java Licensed as: BSD-ish License

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

Metrics updated 10 Oct 08

12

Fast Light Tool Kit

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK ... [More] is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes. [Less]

Metrics updated about 4 hours ago

9

Xith3D

   
Primary Language: Java Licensed as: BSD-ish License

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

Metrics updated about 20 hours ago

5

FreeImage

   
Primary Language: C Licensed as: FreeImage Public License,GNU General Public License 2.0

FreeImage is an Open Source library project for developers who would like to support popular graphics image formats like PNG, BMP, JPEG, TIFF and others as needed by today's multimedia applications. FreeImage is easy to use, fast, multi threading ... [More] safe, compatible with all 32-bit versions of Windows, and cross-platform (works both with Linux and Mac OS X). [Less]

Metrics updated about 19 hours ago

4

VEGAS

 
Primary Language: ActionScript Licensed as: Mozilla Public License 1.1

You can use the same framework in ActionScript 1,2,3 and SSAS to deploy your RIAs.

Metrics updated about 12 hours ago

3

Python-Ogre

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

Metrics updated about 1 hour ago